hazard14 |
05/08/2024We really need to stabilise.
We don't know which way to turn!
One minute we're at 60% loss and the next we're at 30%.
Yesterday I had my B team play, which normally plays 1 day out of 2, and this morning bim! They're almost all still at 100%.
People are going to say to me "don't complain, it's good", admittedly it's not to our disadvantage, but when you train with a lot of rigour and you try to play my competition with your A too, baaaah, it's a nightmare .... because it's going to be either I sacrifice xp for my youngsters or I sacrifice my championship match....
Really, stability wouldn't go amiss.
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lens59 |
05/08/2024There may have been a physical % offered because it's the same for me
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Akram |
05/08/2024It's really nonsense
I've been training in full endurance for 5 seasons now and I've lost up to 20Ng per player, but in the end it's back to normal and you can easily go on to 10 endurance!
Thank you "VF" for making me lose training time, NG for my 80pot and more and also VF money
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Alexandre67310 |
05/08/2024Recovery has gone from 23% in 24 hours to 46% in 24 hours... that's obviously far too much
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Alexandre67310 |
05/08/2024It's also worth noting that the last few hours seem to have returned to normal. To be confirmed
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Socrate |
05/08/2024No comment.
If that's the boss's vision, we'll adapt quietly
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Nicularo |
05/08/2024There was a time (a long time ago) that the VF Legends circle will no doubt be familiar with, when the condition of the pitch was very poor.
It deteriorated with each match. You needed a gardener to put it back in good condition, and when it was really too damaged, you had to change the pitch, and from memory that was quite expensive, but anyway, that's for the digression.
When the pitch was damaged, it increased the physical effort expended by the players. There were also weather conditions that had an impact on the state of the pitch (and therefore the physical effort expended in matches). All these factors also contributed to injuries during matches...
What if everything was correlated, but this time in an invisible way?
Perhaps physical condition is randomly impacted by weather conditions (rain/snow = more fatigue, or high heat = high physical exertion), but this data is 'invisible'.
Well, I say that just because losing 50% one day then 30% the next reminds me of that...
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aymeric45 |
05/08/2024Above all, it was the community's vision that made this improvement project the Top 1 in terms of number of votes.
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bluethunders26 |
05/08/2024Ah, so this is the top 1 project? 🤔🤔🤔 yet with the requests for improvement and the carrot topic each season, one would tend to believe that the top 1 was the stability and logic of the mdm that the entire community complains about as well as the development of the cdf where we can only do detection and schedule matches
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Clamsii |
05/08/2024At the top, I can throw my hardy generation in the bin, which will be useless in the face of the 99 NGs with their huge numbers...
Changing ideas every season is starting to get on my nerves, so make up your mind once and for all about recovery management....
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Raito |
05/08/2024I think it's great... we can't think about recovery time and too many calculations about who plays and how many minutes are played... in short, I hope it lasts
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Azby |
05/08/2024The project put forward by the community was "I want more recovery".
The project doesn't go any further, because there are no arguments for it. It appeared in reaction to the endurance reform, which is only a few weeks old. No wonder it attracts thumbs.
With the settings put in place since the day before yesterday (subject to modification), I can play every day with my youth team, which has an average endurance of 20, without doing a recovery camp. Are we sure that's what the community wants? I'm fine with it. :D
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Say say |
05/08/2024Given that the community was complaining about slow recovery, here we are with an improvement and some people don't want it. It's hard to work out what you really want
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Alexandre67310 |
05/08/2024You can ask for a faster recovery without doubling it.
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aymeric45 |
05/08/2024For the record, it has not been multiplied by 2.
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Aglacis |
05/08/2024And hello :3
It can't be easy, having said that, to satisfy a majority of clubs, a happy medium must be quite complicated to find ... because the impact of the recovery or the endu changes regularly from one season to another and that inevitably advantages or disadvantages the profiles of club playing on the endu and conversely playing without.
So be patient.... but it's true that it's a bit painful that it's not fixed lol
I'm sure it will stabilise at some point :)
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Alexandre67310 |
05/08/2024For several seasons now, we've been told that stamina is important, that physical fitness will have to be managed differently when it comes to the sequence of matches, and so on.
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sora02 |
05/08/2024Personally, I don't have a problem with the fact that the game is constantly changing and that certain parameters need to be adjusted.
Having said that, I wonder if Aymeric, do you realise the extent to which this kind of change has an impact on the game as a whole?
For example, such a large recovery implies :
20 stamina is enough (with the current settings) to play every day. A few calculations and you can see that increasing stamina to 20 will make up for the investment.
A squad that plays every day means a smaller squad, so transfer managers will have to sell off their stocks of players, and demand will be much lower. It's already pretty quiet at the moment, but AR players are going to be hurt even more. The losses are going to be enormous.
For those who lose out, it also means they'll have players who are totally obsolete (players with 45 stamina are no longer useful), and will therefore have to start a process all over again that began a few seasons ago (resulting in a loss of at least 6 months' worth of games)
It also means that the youth market will re-explode, with the aim of making the most of these changes.
I'm not against changes on principle, but I think that before changing a few settings, you have to be aware of everything that's involved.
This kind of change is likely to result in far more frustration than satisfaction.
However, I'm still convinced that it's possible to do things well, by making small changes, rather than changing bends every quarter
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King |
05/08/2024Nothing is going right. Buying and selling doesn't work any more, training has become long and pointless, the price of players is constantly falling, sponsors and the various structures linked to infrastructures don't bring in anything
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Steven12 |
05/08/2024You're never happy, it's either too much or too little.....
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King |
05/08/2024Endurance is the tree that hides the forest. As Aymeric has just said, you have to be patient to find out what it's all about. I agree with him on this one.
As far as I'm concerned, I was talking about the whole package.
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aymeric45 |
05/08/2024I don't think you have enough hindsight, because this gradual change, which is still in progress, is aimed precisely at increasing the impact of endurance. Let's wait until we've had a few matches before drawing any conclusions.
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El_Sombrero |
05/08/2024Aymeric,
As a result of this change, should we expect a greater physical loss in matches?
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aymeric45 |
05/08/20242 more replies
Clamsii |
05/08/2024I'm having trouble understanding Aymeric, how do you want to increase the impact of endurance by boosting it?
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junior |
05/08/2024Honestly, just once you could tell us clearly, because the puzzles where we have no visibility I do not see much interest
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Aglacis |
05/08/2024I've never bought and sold and yet I'm getting by lol (with a little financial help from the vf store at the time I started but nothing exceptional and it seems to me that the news clubs (to be confirmed) have far more possibilities than I did at the time)
And as far as player prices are concerned, I think they were a bit aberrant before xD
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lens59 |
05/08/2024I'm so far behind that I've ordered 15 mirrors 🤣
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|
05/08/2024The impact of stamina will undoubtedly be on the loss of statistics during the match, less success in scoring, chances of injury.
As for the financial aspect, I think you're being harsh. Aymeric has always tried to limit the money supply to stay within realistic markets.
An average player today, 80+ years old, plays between 25 and 30m.
We're pretty close to the truth.
Wait and see.
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Le croc |
05/08/2024Yes, it's the same thing, we've got a lot to complain about, what's it all about?
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Brutus |
05/08/2024Well, from what I can see here: #community?ideas ... yes, idea no. 1 proposed by Michbou.
After that, the recovery has certainly been increased... how much remains to be seen!
But so has the physical loss in matches, especially for players with little stamina.
We'll have to look at a larger sample of matches to see what the average is... but for players with stamina, I don't think it will make much difference.
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Blagoje Vidinic |
05/08/2024Brutus |
05/08/2024Stamina will be useful for playing every day (I think)... so basically 1 team, or even a few extra players just in case.
Useful for those who will be playing on several boards at the start of the season, and more so as soon as the championships start.
Without endu... you'll need roughly 2 teams to play on all the tables.
Basically, with endu = 1 match/day, without endu (or a minimum) = 1 match/2 days.
Michbou was talking about it, with little hot enu to play every 2 days... the modification is done
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michbou |
05/08/2024Hello
I've just played a championship match AND my fitness loss was around 45 to 50 per 100, with between 17 and 20 endurance.
Now I'm going to do individual and group training
Then I'll see how much they'll be 😂
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hazard14 |
05/08/2024Mind you, I'm not criticising the new products, just the stability of this one. It's been a few seasons now that we don't know where we stand
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Arnoldo09 |
05/08/2024Anyway, we're talking about it but it won't do any good... We're just going along with the game and adapting to new features that come along at a whim and without warning, but we're not touching the mdm that's been slammed for years.
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|
05/08/2024The mdm is not slammed, the vast majority of the time it follows its logic and one match out of 10 you have a lack of success. Nothing new under the sun.
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Arnoldo09 |
05/08/2024Yes, a match where you dominate to death and you get 2-3 chances is totally realistic. And you're an old hand? Pck in 3 months it's hard to judge I think 🙄
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Drezzo35 |
05/08/2024Wrong!
Over the last few seasons, this so-called rarity has become too regular! It's not a carrot for ten games but rather 3 or even 4 even over 10 games!
Not to mention the xg that go up for fouls or cards but Aymeric implies that it has nothing to do ...
The mdm is clearly buggy, there are constantly shifts in the news, changes that do not apply directly when Aymeric has told us that it is updated every minute!
On top of that, I always get the strange feeling that when I play an afk he has an advantage, but that's just my personal feeling
On the other hand, everything else is just feedback from what the commu keeps bringing up
The most active topic each season is still the carrot topic...
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9 more replies
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05/08/2024An old-timer who takes over and sees that things aren't changing is always the mdm's fault.
It's still a game with an element of randomness.
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Drezzo35 |
05/08/2024If you're the old-timer I think you are, this is the pot calling the kettle black 🤭😁🤣
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05/08/2024Very often I see guys complaining but their match has a logical explanation. The perfect mdm setting doesn't exist.
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Drezzo35 |
05/08/2024Go ahead and teach me VF with great pleasure 😁, I've got gaps I'm not saying, I'm far from being the best that's for sure, but you don't need to be excellent to understand that before +800 stat you expect to win full stop
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|
05/08/2024We've all had games with disappointing results. But when you play a team with +800 stats, don't you wonder how the game manages the difference in points? And that maybe by lowering certain stats you'll avoid triggering certain springs in the game?
Every season the winner of the ldc changes and that doesn't surprise you any more... why does this randomness suit you and not the randomness of your regular matches?
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Drezzo35 |
05/08/2024|
05/08/2024Some people have already won large sums of money in the lottery several times. Whether this is justified is another story
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Drezzo35 |
05/08/20243 times in a row ... I think that's more than enough 😉
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aymeric45 |
05/08/2024For those who are worried that the results of unlikely matches are too frequent or not frequent enough, I can confirm that everything is in line with what I want for the game. In fact, I've just done an analysis of all the matches this season which anyone can freely do.
Matches analysed: 65617
- 170 matches with a proba < 2% (0.26%)
- 409 matches with a proba < 4% (0.62%)
- 668 matches with a proba < 6% (1.02%)
- 994 matches with a proba < 8% (1.51%)
- 1337 matches with a proba < 10% (2.04%)
- 1683 matches with a proba < 12% (2.56%)
- 2090 matches with a proba < 14% (3.19%)
- 2521 matches with a proba < 16% (3.84%)
- 3038 matches with a proba < 18% (4.63%)
- 3567 matches with a proba < 20% (5.44%)
- 4146 matches with a proba < 22% (6.32%)
- 4797 matches with a proba < 24% (7.31%)
- 5476 matches with a proba < 26% (8.35%)
- 6175 matches with a proba < 28% (9.41%)
- 6835 matches with a proba < 30% (10.42%)
- 7518 matches with a proba < 32% (11.46%)
- 8180 matches with a proba < 34% (12.47%)
- 8916 matches with a proba < 36% (13.59%)
- 9553 matches with a proba < 38% (14.56%)
- 10239 matches with a proba < 40% (15.6%)
- 11013 matches with proba < 42% (16.78%)
- 11742 matches with proba < 44% (17.89%)
- 12614 matches with proba < 46% (19.22%)
- 13431 matches with a proba < 48% (20.47%)
- 14487 matches with proba < 50% (22.08%)
- 15361 matches with proba < 52% (23.41%)
- 16383 matches with a proba < 54% (24.97%)
- 17472 matches with a proba < 56% (26.63%)
- 18577 matches with a proba < 58% (28.31%)
- 19821 matches with a proba < 60% (30.21%)
- 21217 matches with a proba < 62% (32.33%)
- 22644 matches with a proba < 64% (34.51%)
- 24159 matches with a proba < 66% (36.82%)
- 26035 matches with a proba < 68% (39.68%)
- 27816 matches with a proba < 70% (42.39%)
- 29862 matches with a proba < 72% (45.51%)
- 32143 matches with a proba < 74% (48.99%)
- 34536 matches with a proba < 76% (52.63%)
- 37421 matches with a proba < 78% (57.03%)
- 40512 matches with a proba < 80% (61.74%)
- 43563 matches with a proba < 82% (66.39%)
- 45953 matches with a proba < 84% (70.03%)
- 48447 matches with a proba < 86% (73.83%)
- 51344 matches with a proba < 88% (78.25%)
- 53880 matches with a proba < 90% (82.11%)
- 56844 matches with a proba < 92% (86.63%)
- 59602 matches with a proba < 94% (90.83%)
- 62447 matches with a proba < 96% (95.17%)
- 64727 matches with a proba < 98% (98.64%)
- 65617 matches with proba < 100% (100%)
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Drezzo35 |
05/08/2024The data is distorted
Knowing that fouls and cards increase the xgs of the clubs that commit them (which is illogical, by the way)
So you end up with matches with no chances but with xgs almost close to 1 ...
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Facom |
05/08/2024lens59 |
05/08/2024Drezzo35 |
05/08/2024It also includes all inactive clubs
I'd be interested to see the results, but only from active clubs
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Arnoldo09 |
05/08/20242 times in a row that I spend 1h30 following a match where NOTHING happens like a c.... so what's the point of following his games again?
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|
05/08/2024There's one thing that shocks me about your ie that I keep saying back home, I hope they use your game as an example 😄
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Arnoldo09 |
05/08/2024In itself, there's nothing shocking about it, since it's all probabilities, apparently...
This will be my last message, as it's all going to stay as it is. Long live vf and long live mdm
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Facom |
05/08/2024Absolutely, nothing to add, just look at my matches and laugh!
We get 0.8% of "bad luck" to have a hold up, with less than 15% probability, look at my home games, I have min 4 with draws or defeats!
Worse, as you say, nothing is logical, look at the XP, you have 8 of the 9 match points, your opponent has his central defence as the only point of the 9 possible, at the end of the match, it's 3-3 in chances and the XP on your side does not reflect your domination!
Before there was a bit of randomness, now it's 1 match out of 2!
You don't manage, you're dominated, you're injured, you're playing with 10 men, no problem on vf, you've got every chance of winning ,-)
But as you say, nothing's going to change anyway, but now we've got the legend circle and much clearer graphics ,-)
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lens59 |
05/08/2024Drezzo35 |
05/08/2024Tkt bvn au club ma poule 😁😘



IE and championship lol 😂
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lens59 |
05/08/2024By the way the summaries of some matches have disappeared but the last one is not bad 1 injured 3 yellows that make 1 red after match 😁 .
The others I think +10 chances and nothing or nothing at all 😁
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Kirikou |
05/08/2024Perhaps instead of trying to get the mdm to adapt to your reasoning, you should try to find out what the mdm's reasoning is.
Why does he have to adapt to your logic?
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Pabolo |
05/08/2024It's not the logic of one person but that of a stat that you're watching, there are certain matches that are a joke and this is very often the case
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