Leguman |

41h ago

🇫🇷 French

📖 The aim of this tutorial is to discover the different aspects of individual player instructions.

The football pitch is divided into 9 sections: 3 areas of play - defence, midfield and attack - with each area divided into 3 zones, the axis and the wings (right and left).
This information can be seen on the match page, under the statistics tab.


⚽ Breakdown of match rating by area of play :
The distribution of the match grade in the different areas of play depends on individual instructions.
It reflects the player's impact on the pitch.
This information can be seen on the match page, under the teams tab.

🧤 Gardien

GAC Normal: Defence 100%
GAC Restarting goalkeeper: Defence 80% - Midfield 20%


👟 Défenseurs

For the Libero Defenders, there are no individual instructions.
DL Normal: Defence 100%

*L = Lateral = Left or Right
DFL Normal : Defence 66% + Mid 17% + Attack 17%
DFL Take the corridor Defence 60% + Attack 40%

DFCNormal Defence 100%
DFC Climb on stopped phases Defence 66% + Attack 33%
DFC Participate in the construction Defence 70% + Midfield 30%


👟 Mileux

For Defensive Midfields, there are no different instructions for centre-halves or flankers.
MD Normal: Defence 25% + Midfield 75%.
MD Provoke: Defence 25% + Mid 75%
TM Defend: Defense 50% + Middle 50%
MD Attack : Middle 50% + Attack 50%
- i]Note[/i]: Given that there is no difference between full-backs and centre-backs, it can be tactically useful to have a versatile defensive midfielder.

MOC Normal: Midfield 75% + Attack 25%.
MOC Participate in defence: Defence 33% + Midfield 66%
MOC Participate in attack: Mid 50% + Attack 50%

*L = Lateral = Left or Right
MOL Normal: Middle 80% + Attack 20%
MOL Center: Middle 80% + Attack 20%
MOL Provoke: Mid 80% + Attack 20%
MOL Overrun: Midfield 83% + Attack 17%


👟 Attaquants

For all strikers, there are no different instructions for centre-backs and full-backs.

For the Support Attacker, there are no individual instructions.
AS Support striker - Normal: Midfielder 20% + Attack 80%

AT Normal: Attack 100%
AT Deep game: Attack 100%
AT Provoke : Attack 100%
AT Pivot Attacker: Attack 100%
- i]Note[/i]: As there is no difference between centre-forwards and flankers, it is tactically useful to have a versatile striker, so that you can alternate between attacking from the centre and attacking from the wings.


➡️ You are now able to analyse the influence of a player, depending on his position and individual instructions, on the different areas of the game.
- A quick note[/i]: We've talked about versatility in certain positions.
To make a player versatile, all you have to do is get him to play in the new position he wants, and he'll learn his position as a function of his playing time.
It is also possible to make a junior from the training centre versatile, at the expense of losing a potential point (https://www.virtuafoot.com/#forum?topic=166089).



🏃 Breakdown of physical and technical characteristics:
Now we're going to analyse the characteristics visible on the player sheet, according to individual positions and instructions.
This information will help you to apply the right individual instructions to the right player (otherwise his Overall Score will not be optimal), and to draw up an appropriate training programme.


💪 Gardien

GAC Normal : Guard 3 | Defence 1 | Tackles 1 | Placement 1
GAC Restarting goalkeeper : Goalkeeper 3 | Tackles 1 | Placement 1 | Passes 1


🦵 Défenseurs

There is no difference between centre-backs and full-backs.
DL Normal: Defence 2 | Tackles 1 | Positioning 1
Note: As there is no difference between centre-backs and full-backs, it is tactically very useful to have a versatile libero defender to counter attacks from the flanks.

*L = Lateral = Left or Right
DFL Normal: Defence 3 | Tackles 1 | Passes 1 | Speed 1
DFL Take the corridor: Defence 2 | Tackles 1 | Speed 2

DFC Normal : Defence 3 | Tackles 1 | Placement 1 | Power 1
DFC Climb on stopped phases: Defence 3 | Tackle 1 | Power 2
DFC Participate in construction: Defence 3 | Tackles 1 | Power 1 | Passes 2


🦵 Mileux

For the Defensive Mileux, there are no different instructions for centre-backs or full-backs.
MD Normal: Defence 1 | Passing 2 | Technique 1
MD Provoke : Defence 1 | Passes 1 | Technique 2
DM Defend : Defence 2 | Passes 1 | Technique 1
DM Attack : Passes 2 | Technique 1 | Attack 1

MOC Normal: Passes 1 | Technique 1 | Attack 1
MOC Defending: Defence 1 | Passing 1 | Technique 1
MOC Attacking: Passes 1 | Technique 1 | Attack 2

*L = Lateral = Left or Right
MOL Normal : Passes 1 | Technique 1 | Speed 2 | Attack 1
MOL Center : Passes 2 | Technique 1 | Speed 1 | Attack 1
MOL Provoke : Passes 1 | Technique 2 | Speed 1 | Attack 1
MOL Overrun : Passes 1 | Technique 1 | Speed 3 | Attack 1


🦵 Attaquants

For all strikers, there are no different instructions for centre-halves and full-backs.

For the Support Attacker, there are no individual instructions.
AS Support Attacker - Normal: Pass 1 | Technique 1 | Speed 1 | Attack 2

AT Normal : Technique 1 | Speed 1 | Attack 2
AT Deep game : Technique 1 | Speed 2 | Attack 2
AT Provoke : Technique 2 | Speed 1 | Attack 2
AT Pivot attacker : Power 1 | Passes 1 | Speed 1 | Technique 1 | Attack 2


➡️ You are now able to organise your group training programmes.
> Reminders:
- a player with no room for improvement, whose improvement coefficient is zero, will no longer progress.
- you get 1 group training session per day, and can store up to 7.

When you draw up your collective training programmes (https://www.virtuafoot.com/#forum?topic=165391), try to train a common characteristic on the same day. This will enable your players to train as a group and increase the affinity between them, thereby strengthening team cohesion (https://www.virtuafoot.com/#forum?topic=161625).
- i]Note[/i] Endurance has not been mentioned, but it is necessary for all positions. Fatigue has a strong influence on a player's match rating.

- A quick note[/i]:
Now that you know the different physical and technical characteristics required for different positions, it can be interesting to make a player versatile in order to exploit a style of play.
For example, a normal MOL could be replaced by a normal MOC, in which case his speed would be considered as extra and he would be included in the attacking calculation with the "counter-attacking" style of play.
Playing styles are not the subject of this tutorial, so we'll leave it at that.

Enjoy the game. :)

This message has been translated. (FR) Original message

Leguman |

41h ago
🇬🇧 English

📖 The goal of this tutorial is to discover the different features of player's individual instructions.

The football pitch is divided into 9 zones : 3 playing areas (defence, midfield and attack), each area being divided into 3 zones, the axe and the wings (right and left).
This information can be found on the match page, under the statistics tab.


⚽ Distribution of the rating during a game across the playing areas :
The distribution of a player's rating during a game, across different playing areas, depends on his individual instruction.
It reflects the player's impact on the pitch.
This information can be found on the game page, under the teams tab.

🧤 Goalkeeper

GC Normal : Defence 100%
GC Ball-playing Goalkeeper : Defence 80% - Midfield 20%


👟 Defenders

For Sweeper Defenders, there are no individual instructions.
SW Normal: Defence 100%

*W = Wings = Left or Right
DW Normal: Defence 66% + Midfield 17% + Attack 17%
DW Take the wing Defence 60% + Attack 40%

DCNormal Defence 100%
DC Get involved in set pieces Defence 66% + Attack 33%
DC Participate in play-building Defence 70% + Midfield 30%


👟 Midfielders

For defensive midfielders, there are no different instructions for central or wing players.
DM Normal : Defence 25% + Midfield 75%
DM Provoking : Defence 25% + Midfield 75%
DM Defending : Defence 50% + Midfield 50%
DM Attacking : Midfield 50% + Attack 50%
- Note : Since there is no difference between central and wing players, it can be useful tactically to have a versatile defensive midfielder.

AMC Normal : Midfield 75% + Attack 25%
AMC Participate in the defence : Defence 33% + Midfield 66%
AMC Participate to the attack : Midfield 50% + Attack 50%

*W = Wings = Left or Right
AMW Normal : Midfield 80% + Attack 20%
AMW Cross : Midfield 80% + Attack 20%
AMW Provoking : Midfield 80% + Attack 20%
AMW Outflank : Midfield 83% + Attack 17%


👟 Forwards

For all forwards, there are no different instructions for centre forwards and wing forwards.

For the Supporting Forward, there are no individual instruction.
SA Supporting Attacker - Normal: Midfield 20% + Attack 80%


A Normal : 100% attack
A Play in deep : 100% attack
A Provoking : Attack 100%
A Pivot forward : 100% attack
- Note: Since there is no difference between axial and wing attackers, it is tactically useful to have a versatile forward so that you can alternate between attack trough the center and attack down the wings.


➡️ You are now able to analyse a player's influence on different areas of the pitch, depending on their position and individual instruction.
Small note: We have discussed about versatility for certain positions.
To make a player versatile, simply make him play in the new desired position, and he will learn his position based on their playing time.
It is also possible to make a junior versatile inside the youth academy, at the cost of losing one potential point (https://www.virtuafoot.com/#forum?topic=166089).



🏃 Distribution of physical and technical characteristics:
Now we will analyse the characteristics visible on the player's page, according to his position and individual instruction.
This information will help you to give the right individual instruction to the right player (otherwise their Overall Rating, OR , NG in french, will not be optimal), as well as establish an appropriate training program.


💪 Goalkeeper

GC Normal : Goalkeeper 3 | Defence 1 | Tackles 1 | Positioning 1
GC Ball-playing Goalkeeper: Goalkeeper 3 | Tackles 1 | Positioning 1 | Pass 1


🦵 Defenders

For Sweeper Defenders, there is no difference between axial ones and wings ones.
DL Normal : Defence 2 | Tackles 1 | Positioning 1
- Note: Since there is no difference between axial Sweeper and wing ones, it is very useful tactically to have a versatile sweeper defender in order to defend against attacks coming from the wings during the game, to adapt to your opponent.

*W = Wings = Left or Right
DW Normal : Defence 3 | Tackles 1 | Pass 1 | Speed 1
DW Take the wing: Defence 2 | Tackles 1 | Speed 2

DC Normal : Defence 3 | Tackles 1 | Positioning 1 | Power 1
DC Get involved in set pieces : Defence 3 | Tackles 1 | Power 2
DC Participate in play-building: Defence 3 | Tackles 1 | Power 1 | Pass 2

🦵 Midfielders

For defensive midfielders, there are no different instructions for central or wide players.
MD Normal : Defence 1 | Pass 2 | Technique 1
MD Provoking : Defence 1 | Pass 1 | Technique 2
MD Defending : Defence 2 | Pass 1 | Technique 1
MD Attacking : Pass 2 | Technique 1 | Attack 1

AMC Normal : Pass 1 | Technique 1 | Attack 1
AMC Participate in the defence : Defence 1 | Pass 1 | Technique 1
AMC Participate to the attack : Pass 1 | Technique 1 | Attack 2

*W = Wings = Left or Right
AMW Normal : Pass 1 | Technique 1 | Speed 2 | Attack 1
AMW Cross : Pass 2 | Technique 1 | Speed 1 | Attack 1
AMW Provoking : Pass 1 | Technique 2 | Speed 1 | Attack 1
AMW Outflank : Pass 1 | Technique 1 | Speed 3 | Attack 1


🦵 Forwards

For all forwards, there are no different instructions for centre forwards and wing forwards.

For the Support Forward, there are no individual instruction.
SA Support Attacker - Normal: Pass 1 | Technique 1 | Speed 1 | Attack 2

A Normal : Technique 1 | Speed 1 | Attack 2
A Play in deep : Technique 1 | Speed 2 | Attack 2
A Provoking : Technique 2 | Speed 1 | Attack 2
A Pivot forward : Power 1 | Pass 1 | Speed 1 | Technique 1 | Attack 2


➡️ You are now able to organize your group training programmes.
> Reminder:
- a player who has no margin of progression, whose progression coefficient is zero, will not progress any further.
- You get one group training session per day, and can store up to 7.

When you set up your group training programs (https://www.virtuafoot.com/#forum?topic=165391), try to train the same characteristic for many players on the same day. This will allow your players to train as a group and increase their affinity with each other, thereby strengthening team cohesion (https://www.virtuafoot.com/#forum?topic=161625).
- Note Endurance has not been mentioned, but it is necessary for all positions. Tiredness has a strong influence on a player's rating during a game.

- small note:
Now that you know the different physical and technical characteristics required for each position, it may be interesting to make a player versatile in order to exploit a playing style.
For example, a normal AML, replaced at the position of a normal AMC,then the speed will be considered as an unnecessary surplus and will be included in the attack calculation with the << counter-attack >> play style.
As play styles are not the subject of this tutorial, we will leave it at that.

Enjoy the game, have fun. :)

Akram |

41h ago

Thank you for a job well done 🙏


This message has been translated. (FR) Original message

Leguman |

41h ago

This tutorial is free of all rights.

Would you like to copy it and post it on your private forum?

Here are the pastebin links, which contain the formatting codes:

You are also free to modify and update it.
My only wish is that you implement copyleft and that you in turn share the modified/improved version with the community.

Wiki FR, copyleft: https://fr.wikipedia.org/wiki/Copyleft
Wiki ENG, copyleft : https://en.wikipedia.org/wiki/Copyleft

Thank you and enjoy the game.


This message has been translated. (FR) Original message

Jason40 |

41h ago

Wonderful work! Thank you so much!


This message has been translated. (FR) Original message

Alex-AJA |

41h ago

Please give this man some women.


This message has been translated. (FR) Original message

gweltaz29 |

40h ago

Thank you so much! Very useful for a beginner :D


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Lebaygue |

40h ago

Alex-AJA: Donnez des femmes a cet homme svp.

We could dream of giving you a bit of gumption, but that would certainly be a waste.

Clear, sharp, precise, Leguman, a hero on VF.


This message has been translated. (FR) Original message

Alex-AJA |

40h ago

Lebaygue: On pourrait rêver de te donner un peu de jugeote mais ce serait certainement du gâchis.

Clair,net, précis,Leguman,un héros sur VF.

You must not have the reference, I don't blame you for barking at me, as usual in the end 🤷


This message has been translated. (FR) Original message

RomyTurtle |

39h ago

Great work as usual from you!


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Ali_Cool |

39h ago

C intéressant merci


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sebi99 |

34h ago

Good work ❤️


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Fidel BBTG |

31h ago

Thank you for your involvement ❤️


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Sun's |

27h ago

Thank you for this guide, I won't be needing my magnifying glass to check my too-small mini board anymore!
Leguman my saviour!


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Kervir29 |

27h ago

Thank you for your superb work! 👍


This message has been translated. (FR) Original message

Radio |

25h ago

Another great public service 👍🏼
#leguman2027


This message has been translated. (FR) Original message

ptitze |

24h ago

Thanks to you.
Indeed, it's clean


This message has been translated. (FR) Original message

kiki-sainté |

19h ago

Thanks patateman 😁😁😁 it's been a while


This message has been translated. (FR) Original message