Fougch |

8 month ago

Good evening, Small question regarding affinities. Do players only develop them with those in their line? I have a hard time seeing why a MOL who plays AS for the needs of the style of play at the moment T, would have 0 affinity with the AS/AT when he plays with them while being MOL the rest of the time? Or maybe I was wrong 😅


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Andre Malles |

8 month ago

Fougch: Bonsoir,
Petite question niveau affinitĂ©s. Les joueurs ne les dĂ©veloppent qu’avec ceux de leur ligne ?
J’ai du mal Ă  voir pourquoi un MOL qui joue AS pour le besoin du style de jeu Ă  l’instant T, aurait 0 affinitĂ© avec les AS/AT alors qu’il joue avec eux en Ă©tant MOL le reste du temps ?
Ou alors je me suis trompĂ© 😅

If I remember correctly, players only gain affinity with players in the same line when the match is finished (regardless if he had played in different line previously in match), but not sure.

If I want, for example one of my wide middielders / fullbacks / "other positions I don't play them in" (Alcala / Espejo) to increase affinity with defenders, I'd just start them as fullbacks and wouldn't change their position throughout the match.

Basically, if he has good affinity with other midfielders, I'd try to play him as much as I can as a forward (with another forward(s) I want to increase affinity with), but that's just me.

For example:
image

image


Fougch |

8 month ago

Yes, but I think that's a shame. It's certainly less long than a position apprenticeship, but it's still long, and in itself they already play in the same team so the affinity shouldn't be at 0.


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Blagoje Vidinic |

8 month ago

You can make the affinity work as you do André but it will only be useful in a match when the players are on the same line. The affinity developed by your defender with your midfielders will not be taken into account in a match when he plays in his position as defender. @fougch: I asked Aymeric if it was possible to extend the affinity as you suggest and he answered me that he had made this choice per line so that the calculation time by the match engine remains reasonable, on the one hand, and for the sake of clarity for managers, on the other hand.


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Fougch |

8 month ago

I see... but that limits the impact of the playing style then, right?


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Blagoje Vidinic |

8 month ago

No, the style of play is not impacted by anything; neither fitness, nor NG, nor affinities, nor positions (except for GAC), nothing. Only your opponent can do something.


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Fougch |

8 month ago

So I was wrong. Thanks for the hints!


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AmirAll |

8 month ago

Sorry little going outside to the main topic but i wanna ask.
New players misses training for medical check-ups but at the same time lots of them adapts to team affinity.
How is that possible?


Andre Malles |

8 month ago

AmirAll: Sorry little going outside to the main topic but i wanna ask.
New players misses training for medical check-ups but at the same time lots of them adapts to team affinity.
How is that possible?

Sorry I don't think I understand.
Players increase affinity while playing together regardless if they train the same skill together. Don't know if they can reach 100% if they don't train in the same group, but affinity can increase without training.


AmirAll |

8 month ago

I'll let you know with screenshot when the training session is over. The new recruits are affinity to the same group even before their medical check-up is over. It's strange they adapting without joining that training session.


Andre Malles |

8 month ago

AmirAll: I'll let you know with screenshot when the training session is over. The new recruits are affinity to the same group even before their medical check-up is over. It's strange they adapting without joining that training session.

So, you mean that their affinity increases after the training session even if they don't participate in it? That might be an oversight, i.e. a bug, but not sure.


AmirAll |

8 month ago

Yes, i had 25 players and almost one squad joined in 24hours.
The report says 22/25 are joined and growed affinity. List goes by many of them missed training due to medical checks.
đŸ€·


AmirAll |

8 month ago

24/26 affinity
with missed trainings...
image


Zeus |

8 month ago

AmirAll: 24/26 affinity
with missed trainings...
image

In french please.


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AmirAll |

8 month ago

Le rapport indique que 24/26 liens d'équipe ont été renforcés.
Comment s'adaptent ceux qui manquent l'entraĂźnement ?
Lorsque les nouveaux joueurs passent la visite médicale.


Zeus |

8 month ago

Well make them play


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MenoFR |

8 month ago

Zeus: Bah fait les jouer

He says that his players, who did not participate in the training session due to a medical examination, have still developed their affinity
It seems that the infirmary brings you closer


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Zeus |

8 month ago

Oh yes well, so much the better^^


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aymeric45 |

8 month ago

Indeed, there was a bug. It should be corrected.


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AmirAll |

8 month ago

Seems ok. Thanks.
image


AmirAll |

7 month ago

aymeric45: Effectivement, il y avait bien un bug. Il devrait ĂȘtre corrigĂ©.

image
sorry but its gone mad again.


giljr |

7 month ago

I'm bringing up the subject of Affinities again so as not to make another post.

Two of my players who have just returned from Selection IE have a red affinity link (see image)
Bug that will be corrected in the next game?
image


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Demi-cerveau |

7 month ago

Hello, it's after a selection is, and yes it will be corrected after the next match.


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Kevin-7130 |

7 month ago

For me, the affinity system was perfect at the start, giving a stats boost when players had 100% affinity with their team-mates.
Here you buy Mbappe and he turns into Valére Germain for almost a whole season.


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lens59 |

7 month ago

I would have said wahi 😁


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Drezzo35 |

7 month ago

Kevin-7130: Pour moi, le systÚme des affinités était parfait au début donnant un boost de stats quand les joueurs ont une affinité à 100% avec ses coéquipiers.
Ici tu achetés Mbappe, il se transforme en Valére Germain pendant une saison quasiment complÚte.

The system itself is pretty good and logical.
However, maybe too much importance is given to affinities?
I'll take a simple example but I've just bought a ng99, I don't put it on because I have my full green affinities and just by putting it on, even though it's supposed to UP the level of my team, well it's the opposite that happens, I've lost 100 stat ... (And just so you know, I play normal afk so it's not from the 😁😉)


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lens59 |

7 month ago

It's the same with my 99, who can play. I'm playing for the title and I didn't play him because my whole defence was very weak


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Zeus |

7 month ago

That's what affinity is all about.
The system is pretty well thought out, it's true that at first it's a disadvantage but when you think about it it makes sense.
it's a handicap for clubs trying to put together a team in 2 seconds.


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lens59 |

7 month ago

I don't mind that the newcomer is a much reduced ng, but it's not great that the whole defence is affected because the others have affinity with each other.
Or it would be nice to have a +1% event because the ie's and other hot stuff


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Zeus |

7 month ago

lens59: Que le nouveau arrivant est un ng bien réduit je veux bien mais que toute la défense soit impacté c'est pas terrible car les autres ont l'affinité entre eux.
Ou alors ça serait bien un événement qui apporte +1% car la les ie et autres chauds

It's only logical that a new player should disrupt the whole team line
Look at Real with Mbappe, he disrupts the whole attack


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lens59 |

7 month ago

He'll be cleaning the bench soon


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Aguado |

7 month ago

Zeus: Justement c'est logique qu'un nouveau joueur dérÚgle toute la ligne de l'équipe
Regarde le Real avec mbappe, il dérÚgle toute l'attaque

Walking in the forest brings +1


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Zeus |

7 month ago

Aguado: La marche en forĂȘt apporte +1

Absolutely
And in matches it wins but more


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Sikora |

7 month ago

In my opinion, this poses a problem for loans because it really kills this market. I would boost the affinity for players on loan so that there would be an advantage for the borrowing club.


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