Tobane7 |

9 month ago

Hi, frankly I can understand that in VF the matches can be random.. But after all these years on VF I find it really unfortunate that in several matches where the opponent opposite is not active and in the meantime (we ) being active and doing our best to ensure that the statistics are in our favor, that we can get (excuse me for the word) assed like this every time.. In my opinion, we should put in place a system that judges and calculation if a player is active or inactive during a match and which will influence the xG of the match. Because for managers who are diligent and regular during a match it is annoying to see that we dominate a match in the statistics and that we end up losing to an inactive manager opposite.. Basically this system or this scale would benefit them. active managers and will disadvantage inactive managers, which seems logical to me. Really think about this. Because I think that managers like me who have already found themselves in a situation where they have been connected throughout a match to follow it live and realize that throughout the match the opponent opposite has been inactive and also see the statistics to finally lose with a goal that comes out of nowhere, it's maddening and disgusting... So really thinking about this idea I think..


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Magpie |

9 month ago

I don't know, I think...
Sorry, I think I'm going to disagree. Putting such a system in place would mean "condemning" those who don't have as much time. And sometimes the 'imposed' matches (championships, cups) fall at times when you have other priorities than having fun.
What's the point of playing this game if you don't always have 1h30 to devote to it, almost every day?

After all, 1h30 is a long time. No, I really think that such a system would be counter-productive. What's more, in theory, the connected player has a factual advantage, because he can manoeuvre his team in such a way as to target the opposition's weak points.
After.... it's the odds that do the talking... But giving an advantage to connected players could completely demotivate less assiduous managers. But you need something for everyone, don't you?

But it's true that there are some very strange matches quite regularly. Perhaps the position of the goal/occasion probability slider could be improved (but that's a very personal opinion, everyone will have their own! )


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AmirAll |

9 month ago

I quite close to that topic at bugs forum.😮‍💨
Even you changed the way you play. 🤯
xG not going up much in minutes.👀
As i prove it last champions cup final.👁️
Almost 15min. need to effect the game.🥵
And yes if manager left the club for a while like holiday mod it must be hold the team for sometime like 1-2 week. 😇
After that affinity and xG must be dropped little.🤏
Thats much natural way to keep players online and social with teams.👋

but hey zombie team which last login 6 month ago beats ya!
🧟🙆 brainzzz 🌻🌞


Alex-AJA |

9 month ago

What if, instead of adding a bonus for those who follow the matches, we stopped adding a penalty for changing instructions etc. during matches?


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AmirAll |

8 month ago

Im still thinking and proposing to change xG to dynamic xG.
After tactics changed it must be recalculated by statistics of game areas.
Even you holding the ball, changed your tactic to more attacking style yet rival had starting xG that manuplates the game.

Also it must be give a break time like 2-3 minutes to made changes and tactical differences.
Before starting 2nd round game needs to calculate xG again.

in 5 minutes player and tactical changes may change the score board, teams can return the game and won.

Dynamics of xG.
Else there is no point to play live and waste 90 minutes...


Galywat |

8 month ago

AmirAll: Im still thinking and proposing to change xG to dynamic xG.
After tactics changed it must be recalculated by statistics of game areas.
Even you holding the ball, changed your tactic to more attacking style yet rival had starting xG that manuplates the game.

Also it must be give a break time like 2-3 minutes to made changes and tactical differences.
Before starting 2nd round game needs to calculate xG again.

in 5 minutes player and tactical changes may change the score board, teams can return

In my opinion you have not understood the principle of xG. If at the 30th minute you have for example 2xG and your opponent 0.5 or vice versa, it will not influence the rest of the match. It is just an indicator of what has happened so far.


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AmirAll |

8 month ago

That's actually what I'm saying.
At the beginning of the game, a calculation was made and these chances are given.
When you're in the game, nothing changes or changed too low even you changed all odds, possiblities and forces the game to make score.

give it a try. start with low rate overall then change it to highest rates and show me final result with high xG


Galywat |

8 month ago

AmirAll: That's actually what I'm saying.
At the beginning of the game, a calculation was made and these chances are given.
When you're in the game, nothing changes or changed too low even you changed all odds, possiblities and forces the game to make score.

give it a try. start with low rate overall then change it to highest rates and show me final result with high xG

Well no, it doesn't work like that.


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AmirAll |

8 month ago

you can give example match reports 😉


Galywat |

8 month ago

AmirAll: you can give example match reports 😉

Since there are only the final xGs and not their evolution, it is impossible to find them. Now you can continue to think that it does not work like that, but it will not help you in your matches because it is false.


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AmirAll |

8 month ago

You know this is a project post, right?
So dream on...

Checking the game for 1 minute is not that hard.

if you dont want to miss any game buy assistant from VFstore so he can change some loosing points, players, fitness, area static balance etc.

just eye-shuting and saying thats not possible its not right or false throwing players efforts to the trash.
Sorry but you are false in here.

You can hide xG too but players wanna feel their changes effected to the game. But rival started with best squad so you cannot make score even you change tactics you will be punished or stats not gonna change. 🤔 (luck of the record)


Aglacis |

8 month ago

Soon ... we will .... blame the .... players ... for playing a .... game .... and that it ... favors them ..... In short ...


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Deck |

8 month ago

Aglacis: Bientôt ... on va .... reprocher aux .... joueurs ... de jouer a un .... jeu .... et que sa les ... favorise .....
Bref ...

I read your message with Stevie's voice in Malcolm. For those who have the ref...


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Alex-AJA |

7 month ago

I up.

Still a topical issue.
The malus in matches for those who follow is becoming far too great for the experience of the game.

In the short/medium term, there's no point in continuing to play it.


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Demi-cerveau |

7 month ago

What's a match penalty for the clubs that follow? Something that jumps out at you as soon as you open the app? If that's the case, you'll have to resist the temptation to open VF during matches. Let me put it this way: you open VF during a match, even if it's to answer a PM, and snap! 300 points penalty in the stats.


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S0upe |

7 month ago

Demi-cerveau: C'est quoi un malus en match pour les clubs qui suivent ? Un truc qui te saute dessus dès que tu ouvres l'appli ? Si c'est le cas, faut résister à la tentation d'ouvrir VF pendant les matchs. J'imagine bien : Tu ouvres VF pendant un match, même si c'est pour répondre à un mp, crac, 300 points de malus dans les stats.

It's the players' feelings as a whole, a guy who puts together his line-up and tactics in the morning for a match at 7pm, who doesn't connect and doesn't manage his match is more complicated to win than a player who plays the match and adapts to your line-up


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Blagoje Vidinic |

7 month ago

S0upe: C'est le ressenti des joueurs dans la globalité, un mec qui met sa compo et sa tactique le matin pour un match à 19h, qui se connecte pas et ne gère pas son match est plus compliqué à gagner qu'un joueur qui joue le match et s'adapte à ta compo

I understand better how to win my championship and the Tournament of Legends. Thanks for the tip!


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Alex-AJA |

7 month ago

Demi-cerveau: C'est quoi un malus en match pour les clubs qui suivent ? Un truc qui te saute dessus dès que tu ouvres l'appli ? Si c'est le cas, faut résister à la tentation d'ouvrir VF pendant les matchs. J'imagine bien : Tu ouvres VF pendant un match, même si c'est pour répondre à un mp, crac, 300 points de malus dans les stats.

Demi, I have a lot of respect for you and the work you've done here.
But at some point you have to stop hiding behind "humour".

Many of us feel the same way...
Just look at the subject of carrots, which is in full swing season after season.


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Drezzo35 |

7 month ago

Mmmh
The only thing I agree with Alex on is that it's frustrating to lose stats just because you decide to replace a player (in which case it would be nice if the penalty only affected the player and not the whole team and therefore the stats) or change the angle of attack. And those with each modification/change, and it's even more frustrating against an afk where we have the 9 sectors and it's him who dominates 🤭😁
After that I think a lot of people misread the xgs and also the mdm 😉
Mind you, I'm not saying that I have the answer, it would be obvious 🤭😂


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Lebaygue |

7 month ago

Alex-AJA: Demi, j'ai beaucoup de respect pour toi et le travail que tu as fournis ici.
Mais au bout d'un moment faudrait arrêter de ce voiler la face et de ce cacher derrière de "l'humour".

On est plusieurs à avoir le même ressenti...
Suffit de regarder le sujet des carottes qui bat son plein saisons après saisons.

Personally, I laughed more when I read you than when I read Demi's or Blagoje's answers.
And there are several of us who have never posted on the carrot topic... So what are we going to do? Do we redefine humour and only take into account those who complain about the mdm?


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