Kevlor |
6 dias atrásBonjour Aymeric,
Serait-il possible d'envisager une amélioration sur l'entrepôt des ateliers ?
Aujourd'hui, on peut seulement acheter les matières premières et les composants. Ça pourrait être intéressant de pouvoir aussi les revendre afin de pouvoir mieux gérer ses stocks. (Ou au pire pouvoir en libérer à perte).
Bonne journée et bon Weekend à venir à tous
Galywat |
6 dias atrásGiving them away at a loss – why not? – but being able to resell them? I don’t think that’s a good idea; we’d need to be able to draw up schedules for when the workshops will start and stop operations in the long run :/
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myforsans |
5 dias atrás100 per cent against,
One of the key aspects of running a shop (workshop-warehouse) is knowing how to manage your stock effectively. It’s up to you to work out the right quantities to buy, based on the daily fluctuations in the price of raw materials, and to do the maths to decide whether to buy products or make them yourself.
If you end up with too much raw material, it’s up to you to find ways to use it up by adjusting your production accordingly.
Otherwise, it turns into a game of speculation on buying raw materials just to buy and resell them, and that becomes a bit of a mess for a management game.......of a football club!
We already have the buying and selling of players for that, but if the game now also involves trying to get rich (or limit your losses) by buying and selling cotton or aluminium, we’re straying a bit – or rather a lot – from the game’s original purpose, aren’t we?
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Kevlor |
5 dias atrásThe aim of my proposal isn’t to engage in trading. It’s simply to enable anyone who tried the 2.0 shop when it launched but who, in the end, didn’t take to this new feature at all to release their stock…
That’s why I’m making it clear that these items can be released at a loss or at cost.
I simply wanted to put forward the proposal in a neutral way without suggesting that the 2.0 shop had ended up failing to interest many people… At least, that’s what’s come across in my own little circle, amongst those who jumped in blindly at the start.
Anyway, it’s not a major proposal. Just the possibility of a ‘reset’ button, like the one available in the workshops.
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k3vin59218 |
5 dias atrásTotalement d accord , j étais l un de plus enthousiaste au lancement de cette nouveauté
Plein de tableau , gros travail .. tout ca pour que des " bugs " gâche tout ce travail
Résultats ? Tout a été réduit pour récupérer en grande partie l argent dépensé pour ... RIEN
Comme ma femme , elle veut tout faire d un coup et au final ne fait grand chose 🤣
2 more replies
myforsans |
5 dias atrásAs tu fais la valorisation de ton stock de matières premières en entrepôt ?
Ça m'étonnerait que tu en aïs pour plus de 100 ou 150 k€ donc même si c'est une perte sèche si tu arrêtes l'atelier ça ne va pas changer grand chose à tes finances
Kevlor |
5 dias atrásL'aspect financier m'importe peu. Je me suis même lancé dans la boutique 2.0 avec prudence sans y investir beaucoup d'argent contrairement à pas mal de joueurs. J'ai voulu d'abord tâter le terrain 😁
Ma proposition n'a que pour but de pouvoir appuyer sur un bouton vider le stock de X dans matières premières et composants. Ceci afin d'éviter d'avoir une partie des stocks de la boutique réservés à des matières premières et composants devenus inutiles avec l'ancien système.
Mais pas grave, là je produis ce qu'il faut pour tout vider petit à petit, avant de supprimer mes ateliers restants.
Lebaygue |
5 dias atrásThe real question is why so many clubs have rushed headlong into this so-called improvement…Managers with experience, especially given the financial outlay involved, and who, on the face of it, knew full well that they wouldn’t become billionaires overnight through the shop, whatever the case may be
It’s only natural, I suppose, to be drawn to something new, but there was no point in throwing themselves into it headlong.
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michbou |
5 dias atrásWe need to come up with a food thing for chips and sausages 🤣🤣🤣
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King |
5 dias atrásGalywat |
5 dias atrásIn itself, as long as you keep workshop costs within reasonable limits, it pays for itself in two or three years, which isn’t much on VF
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King |
5 dias atrásGalywat |
5 dias atrásNot in years. But on VF it’s common; it’s the same with the TV channel – it takes a bit of time, if you make the most of it, of course.
The shop before the workshops – same story. There, you can even choose to do just the flocking, and it’ll pay for itself even quicker.
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