zejl |

Hace 5h

The Champions League final proves that if 2 managers put up a big defence you can end up in a real stalemate with a match without any action for 90 minutes.
In order to spice things up a bit (and stick to reality in fact), could we have penalty-type chances that would have a particular success rate (like 3 chances out of 4) and that would be favoured over aggressive or very defensive teams, which would make it possible to unlock closed matches.


Este mensaje ha sido traducido. (FR) Mensaje original

myforsans |

Hace 4h

To avoid closed matches, there is a solution whereby, in the event of a draw, it is not the current "Russian roulette" penalty shoot-out that decides between the 2 teams, but that victory goes to the team that had the last chance.

That way, at any given moment, one of the two teams would always have to work hard to create at least one chance, if not a goal, and every second the cat-and-mouse game could be reversed if a chance was created.

As a result, even zero-zero games would be spiced up.

That way, the game would get going, right from the kick-off and not after the 1st goal, which may never come, or a few seconds from the end, as in this LDC final.

And for those who say that it's out of sync with reality, I invite them to look at the dozens of things in the game that are out of sync with reality: a walk in the forest at) 500 ko! a goalkeeper who never gets injured or never gets carded! a stadium full to 90,000 spectators for a friendly match against a team from the 6th zone! etc....


Este mensaje ha sido traducido. (FR) Mensaje original

zejl |

Hace 3h

Frankly, if it's easier for Aymeric to code, why not? There are dozens of ways to spice up a match, and all you need is at least one of them.


Este mensaje ha sido traducido. (FR) Mensaje original

Skyz |

Hace 3h

myforsans: Pour éviter les matchs fermés, il y a la solution qu'en cas de match nul ce n'est pas l'épreuve actuelle des pénalitys "roulette russe" qui départage les 2 équipes mais que la victoire revienne à l'équipe qui a obtenu la dernière occasion.

Comme ça à l'instant "t", il y a toujours une des deux équipes qui doit cravacher pour se créer au moins une occasion à défaut d'un but et à chaque seconde le jeu du chat et de la souris peut s'inverser si une occasion est créée.

Du coup même les matchs ...

So the guy who hounded the other team all match without scoring but had the misfortune to concede the last chance because he was pushing to score is automatically out?

The right solution is to double the xG cap and make the MDM more reactive/punitive when a guy is struggling defensively.
We've made it far too commonplace to spend 1 hour 30 minutes watching the game for 4 chances.


Este mensaje ha sido traducido. (FR) Mensaje original

Damien2911 |

Hace 2h

Didn't see that one coming 🤣🤣


Este mensaje ha sido traducido. (FR) Mensaje original

Chelios |

Hace 17 min

Skyz: Du coup le mec qui mitraille l'autre tout le match sans marquer mais qui a le malheur de conceder la derniere occasion parce qu'il pousse pour marquer est éliminé d'office?

La bonne solution c'est des doubler le cap des xG et rendre le MDM plus reactif/punitif quand un mec est à la rue defensivement.
On a beaucoup trop banalisé le fait de passer 1h30 devant le match pour 4 occasions.

I approve.


Este mensaje ha sido traducido. (FR) Mensaje original