leniav |

7 month ago

Hello.

In order to promote the "roleplay" side and to promote immersion. I was thinking of an improvement which is the addition of natural characteristics of a player. Positive characteristics but also negative ones that would influence

  • Attack

  • Defense

  • the midfielder

  • Possession

  • aggressiveness

  • the style of play

  • actions and role play (e.g. in a match a "butcher" player will make more dangerous tackles)

  • And thus the value of the player
    Some examples

  • Game Vision: Improves the ability to anticipate opponents' movements and make assists.

  • Defensive Instinct: Boosts the ability to read opponents' attacks and intercept balls.

  • Speed of execution: Accelerates the speed of actions and decisions in the field. (favors counters)

  • Shooting accuracy: Attack bonus

  • Resilience: Reduces the impact of injuries and improves physical recovery.

  • Generosity: Increases the ability to assist teammates and play as a team.

  • Defensive/Offensive Leadership: Strengthens defense/offense organization and communication between defenders/between attackers

  • Winning mentality: Increases performance under pressure and in decisive moments (holding a score, decisive matches...)

  • Header: power bonus?
    Mental Stamina: Increases concentration and resistance to distractions during the game.

  • Versatility: quick learning of positions and stat bonuses in positions where he is not as good
    Stress management: Reduces mistakes under pressure and in crucial moments: bonus never or almost never cards

  • Set Piece Mastery: Improves the accuracy and efficiency of free kicks and corners.

  • Offensive Creativity: Promotes unpredictable actions and daring dribbling. Bonus for the worst team on paper
    Tactician: Improves understanding of game patterns and adaptation to opponents' strategies. Bonus play styles
    Clearance Quality: Enhances the accuracy and power of the goalkeeper's or defenders' clearances.

  • Great Wall of China: Guardian Bonus

  • Sense of Anticipation: Increases the ability to predict opponents' movements and position oneself accordingly (positioning bonus)

  • Eagle Eye: Millimeter passes: bonus passes

  • Selection in the skin: the player will have a positive impact in matches with his country and IS.

  • Butcher: Increases the chances of getting red cards

  • Left wooden legs: past penalty

  • Hot-blooded: will favor cardboards

  • Individualistic: penalty in a pass-based system of play

  • Square Feet: pass malus...

In short, you get the idea. 😀


This message has been translated. (FR) Original message

Arazosv |

7 month ago

I like the idea, although we will have to pay more attention to our recruits etc, it's cool


This message has been translated. (FR) Original message

Lebaygue |

7 month ago

In this case, each character would have to bring a bonus and a malus... If some only bring bonuses and others only malus, there is no more logic.
Then, the bonus goes for example, you get it by taking overtrained players in passing etc.

So I'm not sure of the ultimate usefulness of the proposal... not to mention the number of lines of code that this would entail in addition.

Maybe see a simplified version with a few rare players with a character trait that could give a little bonus with a small penalty also to balance.


This message has been translated. (FR) Original message

Coach Bobby |

7 month ago

FIFA comes out on Friday for your information you will be able to have all its characteristics😉😉
Otherwise useless too I think. Nobody's going to buy a guy with square feet... or left wooden leg... (that's my opinion of course)


This message has been translated. (FR) Original message

foif |

7 month ago

Coach Bobby: FIFA sors vendredi pour ton info tu vas pouvoir avoir toutes ses caracteristiques😉😉
Sinon inutile aussi je trouve. Personne va acheter un mec avec pieds carré... ou pied gauche en bois... ( c'est mon avis bien sur)

Except in the case where these penalties are added to an interesting bonus, such as Head Game and Square Foot...
Or a sense of anticipation and hot blood or even an individualist and mastery of set pieces...
In short, several combos that can make all these characteristics interesting and allow you to have a new diversification of players


This message has been translated. (FR) Original message

leniav |

7 month ago

Coach Bobby: FIFA sors vendredi pour ton info tu vas pouvoir avoir toutes ses caracteristiques😉😉
Sinon inutile aussi je trouve. Personne va acheter un mec avec pieds carré... ou pied gauche en bois... ( c'est mon avis bien sur)

Fifa no thank you 🤣 it's a money pump with their FUT. The game hasn't evolved for years, quite the contrary.

I found the idea interesting, it allows you to go further in the personalization of the players.
Of course, some players would be "neutral" without any characteristics. Others would. And we are talking about small bonuses or small penalties.
And it would allow us to have more choice in transfers.


This message has been translated. (FR) Original message