R0bert0 |

8 month ago

Good evening
I would like to survey the community to find out if there was a calculation formula to know in advance the characteristic points that a player can earn in a season according to his progression coefficient and his overall score.
Thank you for your feedback.


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Morten34 |

8 month ago

Example this player: V. Haugsdal

He has 148 acquired characteristics points, i.e.: 148/2 = 74 NG
Its margin of increase is 21.078%, i.e.:
21.078% x 81 (Potential sound) = 17.07 NG still to be taken
If we add up: 74 + 17 = 91
He should be NG 91 at the end of his training, barring injury.


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R0bert0 |

8 month ago

Thank you for the explanation Morten. So in the example you give, is it also fair to say that the 17 potential NG that remains to be acquired by the player induces by deduction an allocation of 17 x 2 or 34 points of potential characteristics to be distributed among the different skills of the player?


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Socrate |

8 month ago

Exactly


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R0bert0 |

8 month ago

Great, thank you! It's clearer to me now.


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Mide |

8 month ago

Morten34: Exemple ce joueur: V. Haugsdal

Il a 148 points de caractéristiques acquis, soit: 148/2 = 74 NG
Sa marge de progression est de 21,078%, soit:
21,078% x 81 (Son potentiel) = 17,07 NG encore à prendre
Si on additionne: 74 + 17 = 91
Il devrait être NG 91 en fin de formation, sauf blessure.

P. Sulaiman
I’m not sure that’s how it works points/2
Because look at the player above. 👆 if I put the right instructions he’s just 74 rated when he should be above 80


Azby |

8 month ago

Mide: P. Sulaiman
I’m not sure that’s how it works points/2
Because look at the player above. 👆 if I put the right instructions he’s just 74 rated when he should be above 80

The calculation is good, it's the distribution of your player's characteristic points that is not optimized to maximize his NG. For an NG of 80, it would have been necessary to have an 80 40 40 in characteristics.


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Morten34 |

8 month ago

Mide: P. Sulaiman
I’m not sure that’s how it works points/2
Because look at the player above. 👆 if I put the right instructions he’s just 74 rated when he should be above 80

Your player is potentially an NG 80:
85 + 48 + 28 = 161 / 2 = 80.5
Afterwards, as it has just been said, it doesn't display NG 80 because your player is not balanced in the distribution of his characteristics. But it's very useful in passing mode.


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Mide |

8 month ago

Is there anything I can do that wouldn’t involve spending real life cash ?


Morten34 |

8 month ago

Mide: Is there anything I can do that wouldn’t involve spending real life cash ?

I've already answered you, it will be useful in passing mode.
Otherwise, you will have to make a reassignment to rebalance the player's characteristics. But it pays off...


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Brutus |

8 month ago

Or we had to borrow another one!


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Mide |

8 month ago

Brutus: Ou fallait emprunter un autre !

I don’t understand


Brutus |

8 month ago

Well, you asked what you could do (without paying):

  1. You can't change the characters. of a player on loan
  2. Fortunately the 1) exists, otherwise the door would be open to all the windows and imagine a 99NG coming back with 20pts in each character. ^^

So, Morten's solution counts as butter... so, I answered that because for 5M, you have players on loan of 80NG and + ;)


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