aymeric45 |
30 days agoHere is Magpie's manual proposal. It is divided into 2 distinct versions: - A "basic" version, serving as an introduction to the game for new players. - An "advanced" version for managers with more experience and looking for specific information. The goal of this topic is to get feedback from the community, and to list the changes that should be made. The manual is intended to be the result of collaborative work. For now, priority should be given to the version of the manual intended for beginners, because this is obviously the type of manager who needs the manual the most to get hooked on the game. This version will be put online first and most highlighted in the game. Ideally, this version would be illustrated with images and videos. Besides, we also need help on this aspect. The "advanced" version would only be put online at a later time. B.0 - Basic Tutorial - Welcome! B.1 - Basic - Office B.2 - Basic - Club Page Advanced - Players Advanced - Tactics Advanced - Matches Advanced - Training Advanced - Transfers Advanced - Events Advanced - Sponsors Advanced - Training Center Advanced - Agreements Advanced - The Federations Advanced - The VF Store Advanced - The Manual Advanced - The staff Advanced - The Infrastructures
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Magpie |
30 days agoSo... it's the opposite Aymeric ^^ Can you remove the links that refer to the "Basic" part? They are absolutely not worked on. Only the "advanced" part is finalized. I prioritized that one, as I told you during my many PMs :) Here is what I was planning to write in a post: I rewrote the Manual to allow all clubs to better understand the world of VF, which is sometimes very complex, as the possibilities are so numerous. However, the work being rather complex, the manual will always be perfectible. I asked Aymeric some time ago to be able to keep his hand on the manual a little longer, once published, to make modifications/improvements. This is where the community will take its part. So I would like to use this topic for you to report errors, and propose possible suggestions (forgotten area, poorly explained, ideas, etc.) Let's be clear, the writing of the manual has been finished for more than a month. All that was missing was the formatting (captures + aesthetics) and Aymeric's feedback to know what he thought of it, and to have a common thread before publication. I had neither one nor the other so I decided to do without. The aesthetics being rudimentary (clearly I am not a graphic designer), and the captures could probably be improved, but I am still offering this version 1, so that everyone can have the information they need to understand the game. I draw your attention to the fact that the writing dates back a month, and the game has frankly changed a lot in recent weeks (training, recovery, and other subtleties), it is likely that some sections are already obsolete. Once identified, I propose to modify and update them. Please note that, in the Manual version 1, I decided to give information, without going into extreme detail (example of individual instructions for playing styles). This is a choice I had to make, but without feedback, I have no idea if I placed the cursor where it should be. My vision is that it is up to the manual to provide the basics, and for managers to do their experiments. In fact, the guiding idea is, I think, to provide the tools to understand VF, and then it is up to the managers themselves to use them to progress. Even if it means sharing their results in groups (agreements). It would be interesting to have your feedback on this, in order to know if the cursor needs to be repositioned. In any case, what I want to make clear is that this is a first draft. Surely very improvable. Your feedback (preferably with arguments) would be valuable. Once again, the idea is to allow everyone to understand the game a little better, regardless of their profile (newcomer, occasional player, return of a former manager, etc.) Also know that I am also working on a "step-by-step" tutorial project (named Basic) for newcomers (pop-up or tooltip style), but I put the project on hold because I already wanted to complete this first "general" tutorial (which I named "Advanced"). I think I will use the feedback from the first tutorial to move forward in this 2nd project. So we will talk about it a little later, if Aymeric lets me take over of course, I do not want to impose myself, I will give way as soon as I am asked. Thanks in advance, and above all, happy reading! Magpie
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OMstar83 |
30 days agoAzby |
30 days agoHi Magpie. Great job, already! I won't comment on the form, it's a first draft. And it's my first quick read during my break. 1 - at first glance I find it well balanced. It says enough to answer a lot of questions and at the same time it pushes players to dig deeper to go further. 2 - why not add a FAQ section, general, but which would cover the questions that appear most often on the forum. 3 - in the infrastructure section, I will add a table of costs to set up the infrastructures, it is regularly requested. In any case, if I try to project myself a few months back when I arrived, I can say that this new version of the manual would have been very useful.
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Fougch |
30 days agoHi Magpie, I really like this idea of a manual, and am currently going through it. Also, giving the basics and letting managers experiment on their own (or through their agreement) is quite appropriate. I noticed a small typo in the transfers section, on the sell/buy range of a player. It seems to me that the range is more like -50% / +100%, given that the maximum allowed is double the value indicated in the table (which corresponds to :2 / x2). Thanks for the time you spent writing this for the community, FFK.
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Dino_ |
30 days agoMide: Sad it’s not in other languages tho
This is done voluntarily, you can try to translate it or ask someone who is good at translating.
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Magpie |
30 days agoI was planning to suggest to Aymeric, once version 1 of the manual is "stable", to translate a first time rather "savagely" with an AI translator. Of course there will be lots of typos (like for the VFo automatic translator) but it would be a very correct basis to start. And then follow the classic process of volunteer VF translators. It seems to me that Meno organizes this area, it would be interesting to have his opinion because I know absolutely nothing about this area of VF.
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Lulo |
30 days agoGreat job!!!! It's a hell of a job. If it would be possible, I think it could help but to add a tax section so that new people are not surprised by the taxes on sale, the taxes on the list if you want to remove or after 14 days and no sale. Because I see a lot of young people who continue to put prices at 100m and will take hell of taxes
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Drezzo35 |
30 days agoIf you need help with anything magpie, don't hesitate 😉 This manual is great in any case 👍
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lens59 |
30 days agokiki-sainté |
30 days agoAdrimax |
29 days agoThanks Magpie for your work for the community! It's great!
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Colombpal85 |
29 days agoMagpie: Je comptais proposer à Aymeric, une fois la version 1 du manuel "stable", de traduire une première fois assez "sauvagement" avec un traducteur IA.
Certes il y'aura plein de coquilles (du genre comme pour le traducteur automatique VFo) mais ça serait une base très correcte pour commencer.
Et ensuite suivre le processus classique de traducteurs bénévoles VF. Il me semble que Meno organise ce domaine, ça serait intéressant d'avoir son avis car je ne connais absolument pas ce domaine de VF.
Hello Magpie, are you planning to explain how to convert a player into a staff in your manual? I'm curious to have answers on this subject :)
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OMstar83 |
29 days agoColombpal85: Hello Magpie, tu envisages d'expliquer comment ça se passe pour convertir un joueur en staff dans ton manuel ? Je suis curieux d'avoir des réponses à ce sujet :)
But what a nooblard this Colombpal is...
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Colombpal85 |
29 days agoOMstar83: Mais quel nooblard ce Colombpal...
Did you see that, almost 2 years of play and I still don't know everything lol, like what haha!
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OMstar83 |
28 days agoColombpal85: T'as vu ça, bientôt 2 ans de jeu et je ne sais pas encore tout mdrrr, comme quoi haha!
Ask your understanding, there are incredible people who have also worked on the manual themselves at the time 🥸
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Magpie |
18 days agoPatchnote 1.1 - Added infrastructure prices - Fixed authorized price interval in Transfers - Added "tax" values on capital gains (but no information on the Listing tax, which is progressive) - Added information for the reconversion of STAFF and internships - Created a "Frequently Asked Questions" page to transcribe frequently asked questions. I invite you to share with me here the questions that seem most frequent to you. I am slowly making progress on the "basic" tutorial. I imported the entire "writing" part, organized the pages, and did a little sorting. But some notable developments on VF will force me to reread everything and make changes. Then, the captures, etc. I will instead focus on a distributable version 1 of the Advanced part. Don't hesitate if you have any ideas. Any idea is good to read. We will then see if it is relevant to implement it or not (we must sort to not overload) I have the impression that the modifications that I make appear in Aymeric's links (1st post). Let me know if you see any errors, I will put the links here again. Once the text part is reliable, I will look for other captures, just to diversify (we see my club a little too much, but it was easier for certain sections. We will change that) In any case, without being able to explain it, certain links have been "converted" according to the new library set up by Aymeric (bbcode replaced by "![image]", "Markdown" if I understood correctly?). I have to redo everything :) To think about for the next modification : - Enrichment of the "Sponsors" section. Perhaps explain the different missions, and the useful things to know about them. However, I admit that I do not master this too much, often taking the LdC and championship sponsors. And so I ignore the recurring bugs from other sponsors. Reminder of the links: #manual?page=50 #manual?page=37 #manual?page=38 #manual?page=39 #manual?page=40 #manual?page=41 #manual?page=48 #manual?page=42 #manual?page=43 #manual?page=49 #manual?page=44 #manual?page=45 #manual?page=46 #manual?page=47 #manual?page=51
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Nims57 |
18 days agoHi, great job for the manual. I noticed a slight error in the infrastructure price table. I don't have all the data but in any case for the CDF it says required level 5 for the CDF 7 while it is level 4 If someone can provide clarification for the other infrastructures that's cool, there is only for the CDF that I am certain of
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aymeric45 |
18 days agoFor the sake of the manual's longevity, I would not include the infrastructure price table or any numerical information, as this is the type of information that can vary over time.
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Magpie |
18 days agoOk so I'm going to reduce the precision of the information by a notch. Remove this table (which I had copied from a VFo topic, but not easy to find), and remove certain values like the range of amounts authorized in Transfers. Because it can evolve. For the table, maybe leave it in the FAQ section? It remains something regularly requested. The FAQ section being likely to be regularly modified?
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sunsnow |
18 days agoMagpie: Patchnote 1.1
- Ajout des prix des infrastructures
- Correctif intervalle prix autorisés en Transferts
- Ajout des valeurs "taxes" sur les plus-values (mais pas de renseignements sur la taxe de mise sur Liste, celle-ci étant progressive)
- Ajout des infos pour la reconversion de STAFF et des stages
- Création d'une page "Foire aux Questions" pour y retranscrire les questions fréquentes. Je vous invite à me partager ici les questions qui vous paraissent les plus fréquentes.
Je progress
For my part, as a beginner who has just blown out his first candle on vf, I think that the sponsors at the very beginning there are 2 quite useful ones... "the series of 8 victories" and "recruited a star" which is based on your squad, I think my first season it required a 55 gen player (today I think Aymeric based that on potential) ... nevertheless the second sponsor quickly becomes complicated so only viable for one or two seasons... in any case great job and thank you for that ^^
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