Damien2911 |

2 dias atrás

I’m really pleased with this new feature. The shop is finally worth a look, rather than just being automatically stocked and used for X2.

However, even though the feature is still in its early stages, I can already see room for improvement, as the number of followers depends on the NG. However, I think a long-standing player might have more followers than a player with a higher NG.

I think the settings should be able to vary according to different criteria.

What do you think of this new feature?


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Lebaygue |

2 dias atrás

Personally, I don’t find it very interesting and it’s completely out of date, given that all the shirts are made in China anyway^^


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myforsans |

48 horas atrás

Damien2911: Très content de cette nouveauté. La boutique a enfin un intérêt, autre que la remplir automatiquement et faire du X2.

Par contre, même si la nouveauté est à ses débuts, je vois déjà une piste d'amélioration puisque le nombre de followers dépend de la NG. Or, je trouve qu'un joueur ancien pourrait avoir plus de followers qu'un joueur avec une meilleur NG.

Je pense que les paramètres devraient pouvoir fluctuer selon différents critères.

Et vous, que pensez-vous de cette nouveauté?

Not at all
It doesn’t just depend on the NG

If I take my best player in the NG (who also has great stamina)
What’s more, the icing on the cake is that he’s always selected for IS matches and for the national team
What’s more, he’s my second-highest goalscorer and my top assist provider
In short, he’s got everything it takes to be ‘visible’
F. Wirtz
And yet he’s the one with the fewest followers amongst my first-team regulars (four times fewer than some)....Go figure :) :) :) :)

Determination must be more subtle than you think, or else there’s a (major) random variable at play


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Skyz |

48 horas atrás

myforsans: La NG doit avoir un impact mais ça ne dépend pas que de la NG

Si je prends mon meilleur joueur en NG (avec en plus une grosse endurance)
En plus, cerise sur le gâteau il est systématiquement sélectionné en match IS, et en Fédération
En plus c'est mon 2ème meilleur buteur et mon meilleur passeur
Bref tout pour être "visible"
F. Wirtz
Et pourtant c'est celui qui a le moins de followers parmi mes titulaires de mon équipe A ( près de 6 fois moins que certai...

He was probably in a different squad with a low NG when the new update came out; I’ve had the same thing happen with several players with +90 NG who were in a different squad because of their playing style.
So the game treated them as if they were 60 NG, complete with the followers that go with that. 😅


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Fougch |

48 horas atrás

It’s a shame that the NG is largely overlooked; stylish players have 50k followers even though they’re just as important


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sora02 |

47 horas atrás

In any case, it seems clear that there will be regular updates to the follower count as the youngsters progress.

Perhaps knowing when these updates take place would help us organise ourselves to get the most out of the NG!


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Damien2911 |

47 horas atrás

On the other hand, I don’t understand any of the features. 😁


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kiki-sainté |

47 horas atrás

Yes, it’s a shame that a young player who’s my club’s top scorer doesn’t have any followers
On the other hand, I’m a bit confused. I’ve built the three machines and upgraded one to level 4 and two to level 2, but there are some things I don’t quite get yet. For example, if I’ve filled my stock to the max, can’t I sell my own items on the side or even build them?


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Doudou |

46 horas atrás

A tutorial would be useful.....


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napoleon10 |

46 horas atrás

Doudou: Un tutoriel serait utile.....

+1


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Damien2911 |

46 horas atrás

How do you do R&D?

There really isn’t enough explanation, I agree.


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David59 |

38 horas atrás

It’s a good idea.
The problem is that you’ll need an engineering degree to understand how it works.
It’s incomprehensible.


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kiki-sainté |

37 horas atrás

image I'm trying to work it out – apparently I've started making it


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kiki-sainté |

37 horas atrás

Thanks, ballounet, for your explanation in a private message.
I’m really moved – my first whistles are due to arrive in 5 minutes.


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Damien2911 |

36 horas atrás

It might be nice to share the explanations here, don’t you think?


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MrHoman |

36 horas atrás

It’s not very complicated – you start production runs on machines using the components you’ve bought, and as you go along you can craft items. I’m working on soft toys – that should bring in some money.


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Azby |

36 horas atrás

Personally, I’m hoping to secure a monopoly on cotton socks. Plus, as Magpie pointed out, if you kit out your players with socks you’ve produced yourself, they get a +2 speed bonus – that’s brilliant.


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Damien2911 |

35 horas atrás

image
image
image

Is nothing happening?


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Galywat |

35 horas atrás

You may not have produced the 100 items yet.


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Ballounet |

35 horas atrás

You’ll need the items marked in red to produce


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Drosko |

34 horas atrás

It’s not very complicated, but you need to be methodical.
You need raw materials to make products.
Some raw materials have to be bought at a market price (+5%/-13%, etc.)
Others have to be produced: for example, yarn

My workflow:
I’ve started making socks, but I need yarn. I need to buy cotton, launch the ‘Loom’ and select ‘Yarn’
The yarn will be added to stock. Then launch the ‘Loom’ and select ‘Socks’ (using the yarn produced earlier)

My third workshop is “Screen Printing”, where I produce “embroidered fabric” using yarn and ink that I’ve bought. I’ll use this embroidered fabric for certain higher-end products.

That’s the basic idea. As for R&D, in my opinion, we should wait until we’ve sold the first products.


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Galywat |

34 horas atrás

A few questions:

  • Will prices fluctuate regularly or depending on certain factors?

  • Do you unlock new workshop slots as you level them up? (Just so I know whether it’s better not to level up the current workshops too much if I’ll have to remove them later)


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Pep Kiguwa |

34 horas atrás

Galywat: Quelques questions :

  • Les cours vont varier régulièrement ou en fonction de certains paramètres ?

  • Débloque-t-on de nouveaux emplacements d'atelier au fur et à mesure qu'on en monte les niveaux ? (Histoire de savoir s'il vaut mieux ne pas trop monter les ateliers actuels s'il faut les supprimer ensuite)

  • Serait-il possible de faire une case pour prendre x produits de chaque matière première pour aller plus vite ?

According to Aymeric’s post, it will eventually be possible to automate the entire shop; however, you need to be methodical and analyse each machine and each production run carefully – it reminds me of Factorio, for those in the know


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Galywat |

34 horas atrás

Pep Kiguwa: D'après le message de Aymeric, à terme il est possible d'automatiser toutes la boutique, il faut cependant être méthodique et bien analyser chaque machine et chaque production, cela me rappel Factorio pour les connaisseurs

Good point – and the answers to some of the questions are already in the news article!


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Lebaygue |

34 horas atrás

It’s turned into a sewing management game after all.


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Pep Kiguwa |

34 horas atrás

Lebaygue: C est devenu un jeu de gestion de couture finalement.

It’s entirely optional, but I find it interesting – a bit of a change for me, personally.


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Rull43 |

34 horas atrás

image

I’ve downloaded this game, and let’s just say I’m done with the French version – that’s my firm opinion.

And to elaborate a bit further: I haven’t spent more than 10 seconds trying to figure it out yet; it seems a bit complicated to me, but that’s the point of a management game. However, if I wanted to manage a shop and machines, I’d play a different game.

But that’s not what bothers me the most. A45 must have spent quite some time developing this new feature; we should all be pleased – and yes, thank you for spending so much time on this… our game; thank you for bringing in new features.

But instead of making major changes to the leagues (a complete overhaul), inter-club competitions, the CDF, the federations, etc. – there’s plenty to do on the football side of things, in line with the community’s expectations – we find ourselves having to manage an idle tycoon game.

Anyway, I gave up a few weeks ago; this isn’t going to bring me back. Have a good day


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Fougch |

34 horas atrás

Actually, it’s not that complicated, and Drosko has summed it up perfectly. I’d just add that raw material stocks should be managed in line with market prices to optimise production costs. And these prices seem to fluctuate every 24 hours. It’s up to us to manage those stocks.
What’s more, we need to keep an eye on production at our machines, which can grind to a halt if the necessary materials aren’t available.
And one last thing: we gain 1 RD point for every 100 items produced. And we can improve the quality of our products with 10 RD points.


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napoleon10 |

33 horas atrás

Pep Kiguwa: C'est un aspect uniquement facultatif je trouve ça intéressant un peu de nouveauté perso.

OK, it’s new, but ultimately, is it just a new feature to get us to spend more time on Virtuafoot managing our shop, or will it actually boost our finances?

And if so, by how much: +1%, +5%, +10%, +20%, +50%...?


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Galywat |

33 horas atrás

napoleon10: ok, c'est nouveau, mais au final, c'est juste une nouveauté pour passer plus de temps sur virtuafoot pour manager sa boutique ou pourra t-on augmenter nos finances ?

et si oui, de combien : +1 % +5% + 10% +20% +50%... ?

In my opinion, we’ll have to wait until we reach level 10 to get a clear idea. And it’s possible it’ll be like the TV channel, with returns over the long term.


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Galywat |

33 horas atrás

Fougch: En fait c’est pas si compliqué, et Drosko a tout à fait bien résumé. J’ajouterais simplement que les stocks de matières premières sont à stocker en fonction des cours pour optimiser les coûts de fabrication. Et ces cours ont l’air de varier toutes les 24h. À nous de gérer ces stocks là
De plus, il faut faire attention à la fabrication de nos machines, qui peuvent se stopper si les besoins sont indisponibles
Et dernière chose: on gagne 1 pt de RD tous les 100 items fabriqués. Et on augmente ...

That, and perhaps a tab with the ‘recipe’ for each product


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Drosko |

33 horas atrás

1 product --> 30 mins
100 products --> 1 vial
10 vials --> 1 up (I suppose)
That’s 1,000 × 0.5 hours = 500 hours (around 21 days of continuous production)


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Pep Kiguwa |

33 horas atrás

Drosko: 1 produit --> 30 mn
100 produits --> 1 fiole
10 fioles --> 1 up (j'imagine)
Soit 1000 x 0,5h = 500h (environ 21 jours en production continue)

No, you can craft several items at the same time, so I reckon at level 10 you should be able to craft about 20 items at once.


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michbou |

33 horas atrás

I’ll give you some RD points if you give me a nice 🐴 steak


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Drosko |

33 horas atrás

Pep Kiguwa: Non tu peux faire plusieurs produits en même temps donc je pense au niveau 10 tu dois bien pouvoir faire une 20ene de produit en même temps

It seems a bit complicated to make several products at the same time – you’ll run out of raw materials...
You’ll have to juggle things.
Yes, for a while, but not all the time.


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Damien2911 |

32 horas atrás

How do you make embroidered fabric?


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Nicularo |

31 horas atrás

Damien2911: Comment faire de la toile brodée ?

Je viens de comprendre

You’ll need thread (made from cotton) produced on a loom.
And then you’ll also need ink.

Once you have the ink and thread, you can create embroidered fabric using a screen-printing machine.


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Coach Ranieri |

30 horas atrás

Unless I’ve missed it, it would be interesting to have a breakdown of the finished products (I’m not talking about the components).


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Bouboutheking |

29 horas atrás

I can’t seem to get the thread to come out, lol


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Bouboutheking |

29 horas atrás

I’ve got some cotton wool, help – nothing’s coming out


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Azby |

29 horas atrás

Select ‘yarn’ in the Loom, and if you have enough cotton, it’ll start automatically.


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Bouboutheking |

29 horas atrás

Azby: Tu sélectionnes "fil" dans Métier à tisser et si tu as assez de coton ça se lance tout seul.

It says the machine’s full – I’ve bought 3,000 cotton pads


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Azby |

29 horas atrás

Oh, a paper jam – you’ll have to give it a kick or ring the helpline; I can’t help you with that.


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Bouboutheking |

29 horas atrás

Azby: Ah bourrage papier faut donner un coup de pied ou appeler la hotline, je peux pas t'aider.

Is it because my stock is 250k/250k?
That’s odd :S


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Pep Kiguwa |

29 horas atrás

Bouboutheking: Est-ce que c’est parce que mon stock est 250k/250k ?
C’est bizarre :S

Surely


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Damien2911 |

28 horas atrás

image

I’ve made one jumper? But what am I supposed to do with it?


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Nicularo |

28 horas atrás

Damien2911: image

J'ai fait 1 maillot? Mais j'en fais quoi?

Pourtant, 0 article produit et 0/5 joueurs.

No, you don’t have enough yarn to make a jumper...


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Julito |

27 horas atrás

How do we select the seven players for the shirt sale, please?


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OncleOink |

27 horas atrás

We condemn in the strongest possible terms this new Véfian trend, which promotes the Taylorisation of work at the expense of the working class and the proletariat!


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Damien2911 |

25 horas atrás

Nicularo: Non, il te manque du fil pour produire un maillot...

No, I’ve got one more jumper out of 348.

I had some yarn left over.


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