Damien2911 |
2 dias atrásI’m really pleased with this new feature. The shop is finally worth a look, rather than just being automatically stocked and used for X2.
However, even though the feature is still in its early stages, I can already see room for improvement, as the number of followers depends on the NG. However, I think a long-standing player might have more followers than a player with a higher NG.
I think the settings should be able to vary according to different criteria.
What do you think of this new feature?
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Lebaygue |
2 dias atrásPersonally, I don’t find it very interesting and it’s completely out of date, given that all the shirts are made in China anyway^^
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myforsans |
48 horas atrásDamien2911: Très content de cette nouveauté. La boutique a enfin un intérêt, autre que la remplir automatiquement et faire du X2.
Par contre, même si la nouveauté est à ses débuts, je vois déjà une piste d'amélioration puisque le nombre de followers dépend de la NG. Or, je trouve qu'un joueur ancien pourrait avoir plus de followers qu'un joueur avec une meilleur NG.
Je pense que les paramètres devraient pouvoir fluctuer selon différents critères.
Et vous, que pensez-vous de cette nouveauté?
Not at all
It doesn’t just depend on the NG
If I take my best player in the NG (who also has great stamina)
What’s more, the icing on the cake is that he’s always selected for IS matches and for the national team
What’s more, he’s my second-highest goalscorer and my top assist provider
In short, he’s got everything it takes to be ‘visible’
F. Wirtz
And yet he’s the one with the fewest followers amongst my first-team regulars (four times fewer than some)....Go figure :) :) :) :)
Determination must be more subtle than you think, or else there’s a (major) random variable at play
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Skyz |
48 horas atrásmyforsans: La NG doit avoir un impact mais ça ne dépend pas que de la NG
Si je prends mon meilleur joueur en NG (avec en plus une grosse endurance)
En plus, cerise sur le gâteau il est systématiquement sélectionné en match IS, et en Fédération
En plus c'est mon 2ème meilleur buteur et mon meilleur passeur
Bref tout pour être "visible"
F. Wirtz
Et pourtant c'est celui qui a le moins de followers parmi mes titulaires de mon équipe A ( près de 6 fois moins que certai...
He was probably in a different squad with a low NG when the new update came out; I’ve had the same thing happen with several players with +90 NG who were in a different squad because of their playing style.
So the game treated them as if they were 60 NG, complete with the followers that go with that. 😅
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Fougch |
48 horas atrásIt’s a shame that the NG is largely overlooked; stylish players have 50k followers even though they’re just as important
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sora02 |
47 horas atrásIn any case, it seems clear that there will be regular updates to the follower count as the youngsters progress.
Perhaps knowing when these updates take place would help us organise ourselves to get the most out of the NG!
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Damien2911 |
47 horas atrásOn the other hand, I don’t understand any of the features. 😁
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kiki-sainté |
47 horas atrásYes, it’s a shame that a young player who’s my club’s top scorer doesn’t have any followers
On the other hand, I’m a bit confused. I’ve built the three machines and upgraded one to level 4 and two to level 2, but there are some things I don’t quite get yet. For example, if I’ve filled my stock to the max, can’t I sell my own items on the side or even build them?
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Doudou |
46 horas atrásnapoleon10 |
46 horas atrásDamien2911 |
46 horas atrásHow do you do R&D?
There really isn’t enough explanation, I agree.
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David59 |
38 horas atrásIt’s a good idea.
The problem is that you’ll need an engineering degree to understand how it works.
It’s incomprehensible.
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kiki-sainté |
37 horas atrás
I'm trying to work it out – apparently I've started making it
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kiki-sainté |
37 horas atrásThanks, ballounet, for your explanation in a private message.
I’m really moved – my first whistles are due to arrive in 5 minutes.
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Damien2911 |
36 horas atrásIt might be nice to share the explanations here, don’t you think?
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MrHoman |
36 horas atrásIt’s not very complicated – you start production runs on machines using the components you’ve bought, and as you go along you can craft items. I’m working on soft toys – that should bring in some money.
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Azby |
36 horas atrásPersonally, I’m hoping to secure a monopoly on cotton socks. Plus, as Magpie pointed out, if you kit out your players with socks you’ve produced yourself, they get a +2 speed bonus – that’s brilliant.
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Damien2911 |
35 horas atrásGalywat |
35 horas atrásBallounet |
35 horas atrásDrosko |
34 horas atrásIt’s not very complicated, but you need to be methodical.
You need raw materials to make products.
Some raw materials have to be bought at a market price (+5%/-13%, etc.)
Others have to be produced: for example, yarn
My workflow:
I’ve started making socks, but I need yarn. I need to buy cotton, launch the ‘Loom’ and select ‘Yarn’
The yarn will be added to stock. Then launch the ‘Loom’ and select ‘Socks’ (using the yarn produced earlier)
My third workshop is “Screen Printing”, where I produce “embroidered fabric” using yarn and ink that I’ve bought. I’ll use this embroidered fabric for certain higher-end products.
That’s the basic idea. As for R&D, in my opinion, we should wait until we’ve sold the first products.
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Galywat |
34 horas atrásA few questions:
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Will prices fluctuate regularly or depending on certain factors?
-
Do you unlock new workshop slots as you level them up? (Just so I know whether it’s better not to level up the current workshops too much if I’ll have to remove them later)
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Pep Kiguwa |
34 horas atrásGalywat: Quelques questions :
Les cours vont varier régulièrement ou en fonction de certains paramètres ?
Débloque-t-on de nouveaux emplacements d'atelier au fur et à mesure qu'on en monte les niveaux ? (Histoire de savoir s'il vaut mieux ne pas trop monter les ateliers actuels s'il faut les supprimer ensuite)
Serait-il possible de faire une case pour prendre x produits de chaque matière première pour aller plus vite ?
According to Aymeric’s post, it will eventually be possible to automate the entire shop; however, you need to be methodical and analyse each machine and each production run carefully – it reminds me of Factorio, for those in the know
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Galywat |
34 horas atrásPep Kiguwa: D'après le message de Aymeric, à terme il est possible d'automatiser toutes la boutique, il faut cependant être méthodique et bien analyser chaque machine et chaque production, cela me rappel Factorio pour les connaisseurs
Good point – and the answers to some of the questions are already in the news article!
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Lebaygue |
34 horas atrásIt’s turned into a sewing management game after all.
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Pep Kiguwa |
34 horas atrásLebaygue: C est devenu un jeu de gestion de couture finalement.
It’s entirely optional, but I find it interesting – a bit of a change for me, personally.
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Rull43 |
34 horas atrás
I’ve downloaded this game, and let’s just say I’m done with the French version – that’s my firm opinion.
And to elaborate a bit further: I haven’t spent more than 10 seconds trying to figure it out yet; it seems a bit complicated to me, but that’s the point of a management game. However, if I wanted to manage a shop and machines, I’d play a different game.
But that’s not what bothers me the most. A45 must have spent quite some time developing this new feature; we should all be pleased – and yes, thank you for spending so much time on this… our game; thank you for bringing in new features.
But instead of making major changes to the leagues (a complete overhaul), inter-club competitions, the CDF, the federations, etc. – there’s plenty to do on the football side of things, in line with the community’s expectations – we find ourselves having to manage an idle tycoon game.
Anyway, I gave up a few weeks ago; this isn’t going to bring me back. Have a good day
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Fougch |
34 horas atrásActually, it’s not that complicated, and Drosko has summed it up perfectly. I’d just add that raw material stocks should be managed in line with market prices to optimise production costs. And these prices seem to fluctuate every 24 hours. It’s up to us to manage those stocks.
What’s more, we need to keep an eye on production at our machines, which can grind to a halt if the necessary materials aren’t available.
And one last thing: we gain 1 RD point for every 100 items produced. And we can improve the quality of our products with 10 RD points.
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napoleon10 |
33 horas atrásPep Kiguwa: C'est un aspect uniquement facultatif je trouve ça intéressant un peu de nouveauté perso.
OK, it’s new, but ultimately, is it just a new feature to get us to spend more time on Virtuafoot managing our shop, or will it actually boost our finances?
And if so, by how much: +1%, +5%, +10%, +20%, +50%...?
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Galywat |
33 horas atrásnapoleon10: ok, c'est nouveau, mais au final, c'est juste une nouveauté pour passer plus de temps sur virtuafoot pour manager sa boutique ou pourra t-on augmenter nos finances ?
et si oui, de combien : +1 % +5% + 10% +20% +50%... ?
In my opinion, we’ll have to wait until we reach level 10 to get a clear idea. And it’s possible it’ll be like the TV channel, with returns over the long term.
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Galywat |
33 horas atrásFougch: En fait c’est pas si compliqué, et Drosko a tout à fait bien résumé. J’ajouterais simplement que les stocks de matières premières sont à stocker en fonction des cours pour optimiser les coûts de fabrication. Et ces cours ont l’air de varier toutes les 24h. À nous de gérer ces stocks là
De plus, il faut faire attention à la fabrication de nos machines, qui peuvent se stopper si les besoins sont indisponibles
Et dernière chose: on gagne 1 pt de RD tous les 100 items fabriqués. Et on augmente ...
That, and perhaps a tab with the ‘recipe’ for each product
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Drosko |
33 horas atrás1 product --> 30 mins
100 products --> 1 vial
10 vials --> 1 up (I suppose)
That’s 1,000 × 0.5 hours = 500 hours (around 21 days of continuous production)
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Pep Kiguwa |
33 horas atrásDrosko: 1 produit --> 30 mn
100 produits --> 1 fiole
10 fioles --> 1 up (j'imagine)
Soit 1000 x 0,5h = 500h (environ 21 jours en production continue)
No, you can craft several items at the same time, so I reckon at level 10 you should be able to craft about 20 items at once.
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michbou |
33 horas atrásI’ll give you some RD points if you give me a nice 🐴 steak
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Drosko |
33 horas atrásPep Kiguwa: Non tu peux faire plusieurs produits en même temps donc je pense au niveau 10 tu dois bien pouvoir faire une 20ene de produit en même temps
It seems a bit complicated to make several products at the same time – you’ll run out of raw materials...
You’ll have to juggle things.
Yes, for a while, but not all the time.
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Damien2911 |
32 horas atrásNicularo |
31 horas atrásDamien2911: Comment faire de la toile brodée ?
Je viens de comprendre
You’ll need thread (made from cotton) produced on a loom.
And then you’ll also need ink.
Once you have the ink and thread, you can create embroidered fabric using a screen-printing machine.
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Coach Ranieri |
30 horas atrásUnless I’ve missed it, it would be interesting to have a breakdown of the finished products (I’m not talking about the components).
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Bouboutheking |
29 horas atrásBouboutheking |
29 horas atrásI’ve got some cotton wool, help – nothing’s coming out
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Azby |
29 horas atrásSelect ‘yarn’ in the Loom, and if you have enough cotton, it’ll start automatically.
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Bouboutheking |
29 horas atrásAzby: Tu sélectionnes "fil" dans Métier à tisser et si tu as assez de coton ça se lance tout seul.
It says the machine’s full – I’ve bought 3,000 cotton pads
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Azby |
29 horas atrásOh, a paper jam – you’ll have to give it a kick or ring the helpline; I can’t help you with that.
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Bouboutheking |
29 horas atrásAzby: Ah bourrage papier faut donner un coup de pied ou appeler la hotline, je peux pas t'aider.
Is it because my stock is 250k/250k?
That’s odd :S
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Pep Kiguwa |
29 horas atrásBouboutheking: Est-ce que c’est parce que mon stock est 250k/250k ?
C’est bizarre :S
Surely
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Damien2911 |
28 horas atrás
I’ve made one jumper? But what am I supposed to do with it?
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Nicularo |
28 horas atrásDamien2911:
J'ai fait 1 maillot? Mais j'en fais quoi?
Pourtant, 0 article produit et 0/5 joueurs.
No, you don’t have enough yarn to make a jumper...
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Julito |
27 horas atrásHow do we select the seven players for the shirt sale, please?
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OncleOink |
27 horas atrásWe condemn in the strongest possible terms this new Véfian trend, which promotes the Taylorisation of work at the expense of the working class and the proletariat!
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Damien2911 |
25 horas atrásNicularo: Non, il te manque du fil pour produire un maillot...
No, I’ve got one more jumper out of 348.
I had some yarn left over.
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