Ali_Cool |

Hace 17h

Hi

I apologise in advance if my opinion seems exaggerated, but I sincerely think it's ridiculous to deprive new managers of the opportunity to create their own cdf and go up to level 10 as soon as possible.

In all the games I've played, such as Top Eleven, Hattrick or Total Football, you can create your academy right from the start and give priority to training and promoting young players.

I've heard that the game's creator wants to bring his game closer to reality, but with this system, I think we're actually moving away from realism.

I'll give you an example: there are mid-level clubs that have an academy capable of producing stars, like Benfica.

Why deprive new clubs of the possibility of having their own academy?
Could the game's creator envisage a more realistic solution?

If you want a more direct or diplomatic version for the forum, I can prepare that for you too 😉


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Ali_Cool |

Hace 16h

many managers say that the CDF is only really profitable from level 10 onwards
That's why I decided not to invest in improvements until I reached level 7.


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Rull43 |

Hace 9h

The very essence of this game is its difficulty, and getting a CDF 10 is one of its great challenges. I don't find that ridiculous.


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dudziak |

Hace 6h

so since you want to get closer to reality, you have to withdraw all the aid that is or was granted to the lowest level, we couldn't have all these advantages, and on top of that now would also have to give access to the cdf 10 more quickly lol well that everyone goes to level 1 and rises to their ease taking advantage of all the advantages granted that will be easier.


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sora02 |

Hace 6h

The shape is disgusting

Having said that, the substance of the game is not scandalous, but the pyramid point system does not encourage new players to continue the game after level 1.

Between level 2 and 7 it's a desert and it takes too long!

Our colleague is going to have to get 1000 points to free up access to the centre.

1000 points for an average player means 2 years irl farming inactives. Is that worth it?


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dudziak |

Hace 6h

don't worry, between all the level 1 support, plus those who want to invest in blinds at a low price, plus the free market and so on, if someone thinks even a little, you'll have more than enough to prepare for what will happen between level 2 and 7 without too much trouble.


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OncleOink |

Hace 6h

Ali Cool, your anger is entirely justified. It wasn't at PSG or AS Monaco that little Mbappé kicked his first club ball, but at Bondy... We've done better in terms of legendary clubs!
We can therefore find qualities in the current detection and training module, and it undoubtedly has them, but it certainly doesn't have that of approaching reality!
To achieve this, and while respecting the not exaggerated advantage of the big clubs to keep an edge over the others, other solutions exist.

I remember about 2 years ago, when a 'working' group was asked to look into possible reforms. One proposal, included in a wider project on the detection module, was along these lines. However, it didn't catch Aymeric's eye, assuming that he had read the said reform project.

However, a paradigm shift was proposed: that the level of cdf should not influence the quality of players detected but their quantity. Thus, considering that a potential 85 would be the highest level of players likely to be detected, all clubs from level 2 to 10 would have the possibility of detecting them! However, the probability of doing so would be to the advantage of a club with a cdf of 10, as it would be able to detect a greater volume of players in 24 hours. And from 10 to 2, the detection volume would be degressive.


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Ali_Cool |

Hace 4h

dudziak: donc vu que tu veux te rapproché de la réalité, il faut retiré toute les aide qui sont ou été accordé au plus petit niveau, nous on a pas pu avoir tous ces avantages, et en plus maintenant faudrai aussi donné l acces au cdf 10 plus rapidement lol ben que tout le monde se mette niveau 1 et monte à sont aise en profitant de tout les avantages accordé ca sera plus facile

I never said that new managers should be given n10 from the start.
Try to understand the subject properly
As far as we're concerned
We need to reach level 7 to be able to take advantage of good young players, because from level 1 to level 6 (or even level 8), they are simply weak players who are of little use.


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Vrael Zendo |

Hace 4h

Ali_Cool: Je n’ai jamais dit qu’il fallait donner n10 aux nouveaux manager dès le début.
Essaie de bien comprendre le sujet
Pour nous
Nous devons atteindre le niveau 7 pour pouvoir profiter de bons jeunes joueurs, parce que du niveau 1 jusqu’au niveau 6 (voire 8), ce sont simplement des joueurs faibles et peu utiles.

It might also be time to stop trying to have the same team as someone who's been playing for 10 years.
We all started out with a small, young team with a potential of less than 70 or even less, depending on the period. Not to mention the fact that we didn't have all the support levels we have today, and that buying and selling was even more restricted than it is today. This is a game for the long term, a team or club is formed over several years. It's a game of patience, and it's in nobody's interest for anyone to have the best team in the game in a short space of time...
After that, it's true that some things could be improved, such as the number of points per level, or other proposals like UncleOink's.


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Ali_Cool |

Hace 4h

sora02: La forme est immonde

Cela dit le fond du propos n’est pas scandaleux, le système pyramidale de points ne favorise pas, pour les nouveaux joueurs l’envie de continuer le jeu après le niveau 1.

Entre le niveau 2 et 7 c’est le désert et c’est trop long!

Notre collègue va devoir obtenir 1000 points pour libérer les accès au centre.

1000 points pour un joueur lambda c’est 2 ans irl à farm des inactifs. Est ce intéressant?

Well said sora

It takes weeks, if not months, to reach level 10 in order to get players with 80 levels.
So I'm not going to bet on the training centre now, and I won't improve it until I reach level 10.

What a never-ending road... maybe I won't even be in this world before I get there 😅


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dudziak |

Hace 3h

Considering the players you have for a level 2, I think it will take you less time than that to pass level 7 lol


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Galywat |

Hace 3h

sora02: La forme est immonde

Cela dit le fond du propos n’est pas scandaleux, le système pyramidale de points ne favorise pas, pour les nouveaux joueurs l’envie de continuer le jeu après le niveau 1.

Entre le niveau 2 et 7 c’est le désert et c’est trop long!

Notre collègue va devoir obtenir 1000 points pour libérer les accès au centre.

1000 points pour un joueur lambda c’est 2 ans irl à farm des inactifs. Est ce intéressant?

Well, you don't go from level 1 to 10 in one fell swoop, it's normal to have a certain progression in the game. That doesn't mean you can't bring out a few youngsters who can help you move up a few divisions, and learn to manage your club properly so that you have the finances to build a level 10 cdf.

Not to mention the fact that with the right support or advice, you can build up a good small team relatively quickly.

2 years on the scale of VF is not much. Admittedly, this kind of thing is no longer in vogue in games, but in my opinion that's also what sets it apart from other games: the long-term management aspect of your club is paramount.

Players who don't want to wait to set up their own club aren't necessarily cut out for VF.


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sora02 |

Hace 3h

Maybe there are other ways than inactive low-level farms to move up a level and gain access to the infrastructure needed to get closer to the big clubs.

As it is, it's too long, but it's also not interactive at all.


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Galywat |

Hace 3h

sora02: Peut être qu’il y a d’autres moyens que du farm de petit niveau inactif pour monter en niveau et ainsi accéder aux infrastructures nécessaires pour s’approcher des gros club

En l’état c’est trop long mais en plus c’est aucunement interactif

There's nothing to stop you entering championships and certain cups.

You could lose a bit of progress, and that's debatable, but you could also have more fun.


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sora02 |

Hace 3h

It's always the same problem, inactive farming
Or facing guys who are far too strong to progress quickly

But it's always the same thing, the game doesn't renew itself much or at all. When we talk about the causes and areas for improvement, it's regularly the older players who have benefited from a much more comfortable system who take the liberty of demanding that the new players struggle even more, generating a great deal of frustration.


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Galywat |

Hace 3h

Yeah, it's possible that the game isn't renewing itself enough.

Now, I don't think that I (or the older players in general) benefited from better development conditions, there was no help for new players, and the infrastructure, although immediately available, was also much more expensive. In that sense, it's not really comparable.

I think it's more a question of generational opposition and expectations of a game like VF. Where I agree with you is that it's probably not my generation that's going to allow VF to develop. That doesn't mean my opinion is worthless. :p


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dudziak |

Hace 3h

new players who are struggling ????? they have never been as well helped as they are now (I'm talking about level 1)
help of 3M every 2 days, they receive for some players from 80 to 90 ng, store at the lowest price,
By negotiating everything there is a way to get good quickly.
Not to mention the fact that the game is gangrenous with multis, and if we still allow access to cdf 10 more easily, I can only imagine what will happen next.


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sora02 |

Hace 2h

Nobody said anything about making it easier, but about making it more interactive.

Above all, the points system is useless.
Give young managers objectives, a carrot to enable them to progress, and things will get better.

And that goes for young managers as well as older ones.
Achievements that unlock content.

Aymeric was talking about the lack of 'end game' content, so this could also be an opportunity to provide some.
Example: You want to become a legend? Win a European Cup or the Vfmaster (maybe that could give a boost to this sick league).

Do you want to reach the CDF10? Reach division 1 of your league.

This is a football game with interactions during the matches. Make sure you win something.


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dudziak |

Hace 2h

ah la d'accord in a style like this why not


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Ali_Cool |

Hace 2h

dudziak: vu les joueurs que tu a pour un niveau 2 je crois qu il te faudra moins de temps que ca pour passer niveau 7 lol

Ya 6 joueur empruntes amigos


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seblelionnais |

Hace 2h

After that, the main problem for new players is the 'new' vf points system. When you picked up 10 points on an inactive lvl 10, you could level up much faster. In fact, that's the real advantage of older accounts.


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dudziak |

Hace 2h

Ali_Cool: Ya 6 joueur empruntes amigos
Que des vieux

Nice team though ( not a criticism )


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Antho34 |

Hace 2h

Mouais, not at all convinced..... the clubs you've already mentioned, between Benfica, Boca, Nice, Rennes etc, have taken years to reach the status of professional clubs. And when you play as an amateur, you don't have a training centre worthy of the name. And that's the beauty of the game, what would be the point of having a training centre at maximum level after 3 seasons? I can guarantee you that you'd be much prouder to pass your level 10 cdf after a lot of hard work. Personally, it took me more than 3 years.


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Damien2911 |

Hace 12 min

Vrael Zendo: Il serait peut-être temps aussi d'arrêter de vouloir avoir la meme équipe qu'une personne qui a 10 ans de jeu derrière elle.
On a pour ainsi dire tous commencé avec une petite équipe de jeune d'un potentiel inférieur à 70 voir moins suivant les periode. Sans compter que les aides que les niveaux ont aujourd'hui n'étaient pas présentes et que l'achat revente était encore plus bridé qu'aujourd'hui. Ce jeu est jeu prévu sur le long terme, une équipe où club se forme sur plusieurs années. C'est u...

Haha the chorus about the old-timers.

The old ones were built with an enormous amount of money available in the game, no loss of money through taxes, donations possible without controls by the agreements, etc etc etc.

If you want to compare, you have to do it everywhere.

And having experienced both eras from 0, it's much harder to get started in VF now than it was before. Everything is done to make it slow and stagnant. Except that this is a game where you have to enjoy yourself. Who's beaten ghost clubs in friendlies?

The points system is a real problem. What's the point of having a club level and a VF index? No point at all.


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Vrael Zendo |

Hace 2 min

Damien2911: Haha le refrain sur les anciens.

Les anciens ont été bâtis avec énormément d'argent disponible dans le jeu, aucune perte d'argent via des taxes, des dons possibles sans contrôles par les ententes, etc etc.

Si on veut comparer, il faut le faire pour tout.

Et pour avoir connu les deux époques de 0, il est bien plus difficile de débuter à VF maintenant qu'avant. Tout est fait pour que ça stagne et soit lent. Sauf qu'on est sur un jeu où on doit prendre du plaisir. Qui en a tapé des clubs fa...

Well it's about time we got back on track. All those who started between 2018 and 2022 were not entitled to any benefits and on top of that, Aymeric had implemented a significant drop in the money supply with losses of money via tax, etc... much greater than today.
So no, today's new clubs are much better off. The game isn't slow, it's just a real lack of patience.
As far as the level is concerned, the point of it is precisely to impose a progression, whereas the vf index is what impacts your fanbase (and is therefore necessary) as well as showing the real level of the club.

And we respect the difficulties, we just say that it's normal, that it's a game of patience.


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