myforsans |
7 months agoThe new season is off to a flying start, with some crazy matches:
#match?mid=6700485&score 34.2 XG for 11 goals
#match?mid=6701286 66.5 XG for 13 goals
#match?mid=6700464&score 19.8 XG for 8 goals
Some people were complaining that nothing was happening in matches, but now we're going to have matches with rugby scores!
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michbou |
7 months agomaybe it's time to adjust the instructions :)
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Azby |
7 months agoSmall comma problem on the adjustment maybe. ^^
No crazy xG on my game played a bit later, but I didn't look at the others.
We'll have to follow the open data files made available by A45 to get a clearer idea of the new xG cap for an occasion.
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myforsans |
7 months agoI'm not sure it's just a comma error, because 11 goals for 3.42 XG (and not 34.2 XG) wasn't quite like that last season either.
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Galywat |
7 months agoIt might be worth looking at the data extraction file. Maybe we'll see some opportunities with more than 1 xG?
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zejl |
7 months agoEven if there are misses, there's no turning back, so let's have a more spectacular VF with more goals 🙏🙏🙏🙏.
Personally, I'll accept a weekend (even a week or more) full of regressions only to see real developments that add a bit of spice.
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Galywat |
7 months agoYeah, I don't really see the point of matches at 66xG. A change would be nice, but you don't want to bug the game either.
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zejl |
7 months agoNo 66xg is indeed too much but 13-0 ... send lens play a small village in central France it will end in 20 or 30-0
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zejl |
7 months agoA club with 900 NG should be able to give a 20-0 score to a club with 200 NG.
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junior |
7 months agoAs far as I'm concerned, it's not too much of a change, just the same continuity.
#match?mid=6703968&stats
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michbou |
7 months agoit all depends on the instructions given to the players :)
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Fidel BBTG |
7 months agoRMP-Val |
7 months agoWell, when you see that there are only a small number of matches with strange scores and xGs and that the rest of the matches seem to be unchanged from last season, it must surely be an unintended bug.
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myforsans |
7 months agoIn fact, I've just won a match 2-0 with 1.2 XG and 6 chances, 2 of which were converted, which makes sense with the usual settings.
#match?mid=6683250&score
So it looks like it's all about unbalanced games with crazy XGs.
It's a bit as if the progression of XGs is exponential rather than linear.
A lot of managers don't rely on XGs at all, and this new setting isn't going to encourage them to do so.
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Galywat |
7 months agoI suppose it's in response to a request from some people to make better use of stats imbalances between two opponents. But the settings don't seem to have been found yet
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Neat |
7 months agoIf this continues, the scores will have to match up better, which makes more sense for this game, because if you have a team that trains every day like FC Barcelona (score +90) and you're playing against a team that doesn't train at all and doesn't have a manager, it's like playing against a relatively weak team, It could be the local gendarmerie team (score +35) or the postal team (score -20), I took the higher score for the policemen because I suppose they must have more training, for the postmen, I take the lower score because if it's like on my side, they're often in the pub after their rounds.... #match?mid=6690946&score
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Radio |
7 months agoI agree with Myforsans: xGs seem to correlate with the level of adversity: the bigger the difference in level, the bigger the scores.
Below is my match of the day:
#match?mid=6705062
It's already more spectacular than usual!
Although things may not yet be perfect - and God knows the VF community is... let's just say demanding - some managers have been heard.
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Neat |
7 months agoI think he might have a bug seeing 0% in the opponent's board, or is that how it is now?
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Neat |
7 months agoNow, for my match, the opponent's % is shown...
image](https://i.imgur.com/UYDzEdy.jpeg)
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myforsans |
7 months agoHere's another match that suggests a new setup:
17 chances and 11 goals (6 - 5) with XGs for both teams of just 1.9
#match?mid=6680553
It just suggests that the % chance (in the case of 1 goal from 4 chances) of there being 11 goals from 17 chances is 0.053%, or one chance in 1,900.
So in the end, it's not that exceptional.
On the other hand, if there had been 2 more goals, for example a score of 7-6, that would be rarer: 0.000112%, or one chance in 89,000... but as always, not impossible.
Only if we see this type of avalanche of goals happening again and again in the next few days will we be able to assume that there has been a new setting, but for the moment it's premature to say.
I've also had a look at the latest matches and there are no longer any crazy XGs at 25, 30 or 40 like there were this morning, so it must have been a settings bug that's been corrected.
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David59 |
7 months agoMuch nicer. There will be fewer carrots.
I hope A45 doesn't go back on it.
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junior |
7 months ago#match?mid=6703968
No, the carrots are there ....for my part, it's continuity
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Zeus |
7 months agoit was certainly a bug that has been fixed I suppose xD
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