Skyred |

10 month ago

Hello the team being on break from all competition I wanted to know if the boss had planned future modifications on his mdm? The goal is not that the post goes into a tailspin^^ it's just a real question for information purposes Good evening to all guys


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aymeric45 |

10 month ago

Nothing planned immediately, but I'm always open to new ideas.


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Magik'jojo |

10 month ago

Unlikely and unfortunately no one knows. The carrots are raining more and more…


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kiki-sainté |

10 month ago

Let's say the affinities participate a lot in the matches now if you change teams every season the affinities are zero as you know friends it's been a few seasons that I train so my players know each other well now and some have known each other since the cdf so be careful with this factor which allowed me after 6 seasons to be champion of d2 picardy last season and find the d1, the mdm it's up to you to counter it and not stay focused on your old tactics


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Blagoje Vidinic |

10 month ago

Could we consider extending the affinity to the left, center, axis "lanes", in addition to the affinity by line?


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Zeus |

10 month ago

Blagoje Vidinic: Est-ce qu'on pourrait envisager d'étendre l'affinité aux « couloirs » gauche, centre, axe, en plus de l'affinité par ligne ?

Interesting ;)


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aymeric45 |

10 month ago

Blagoje Vidinic: Est-ce qu'on pourrait envisager d'étendre l'affinité aux « couloirs » gauche, centre, axe, en plus de l'affinité par ligne ?

Affinities are intentionally restricted per line, so that on the one hand the calculation time for the game remains reasonable, but also that it remains relatively readable for the manager. Beyond that, the number of relationships to manage increases almost according to the number of players squared. https://chatgpt.com/share/c77fc5e9-06cd-43ec-a0d8-9f451c6f6dad


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Zeus |

10 month ago

Skyred: Hello la team étant en break de toutes compet je voulais savoir si le boss avait prévu des modifications futures sur son mdm?
Le but n'étant pas que le post parte en vrille^^ c'est juste une vraie question à titre informatif

Bonne soirée à tous les gars

But yes, great! :D


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Socrate |

10 month ago

Where is the mathematician 😒 Can you translate please? Thanks in advance


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Demi-cerveau |

10 month ago

Translate into math? It's a quadratic increase. There you go, have a good evening.


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Socrate |

10 month ago

Demi-cerveau: Traduire en matheux ? C'est une augmentation quadratique. Voilà, bonne soirée.

Thanks, it's clearer this way ;D Ahaha


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Andre Malles |

10 month ago

It is possible to have high affinity between let's say midfielders and forwards, with players that can play multiple positions (in multiple lines), but they gain affinity only when playing in the same line (haven't paid attention to training and event so far), but it means nothing in match if they don't play in the same line

Isn't that formula applied only if you manage affinities between all players in squad? Let's say you have only 11 players and always play 433, so in defence 43/2 + 32/2 in midfield + 3*2/2 in attack, so 12 instead of 55. Even if you play with 2 lines of 5, it adds up to 20. Of course this increases drastically if you count in subs / reserves and players who can play in multiple lines. But even then, GKs don't have affinity with anyone, and you won't normally have a lot of players who can play in 3 lines, so I think that the number is a bit lower in reality.


AmirAll |

10 month ago

aymeric45: Les affinités est volontairement restreint par ligne, pour d'une part que le temps de calcul pour le jeu reste raisonnable, mais aussi que ça reste relativelent lisible pour le manager.

Au dela, le nombre de relations à gérer augmente quasiment en fonction du nombre de joueurs au carré.

C'est le compromis qui a été trouvé jusque là.

https://chatgpt.com/share/c77fc5e9-06cd-43ec-a0d8-9f451c6f6dad

Split that affinity ( players affinity and tactical playing style affinity )
After change some of playing style:
if the playing style not trained by players, they not gonna know where they pass without a fault. (less oportinity)

new players and those who have not practiced the style of play cannot adapt the game, they may have to rely on a bit of luck and individual play.
How can we talk about affinity without working cross with attackers?
etc.


Andre Malles |

10 month ago

Andre Malles: It is possible to have high affinity between let's say midfielders and forwards, with players that can play multiple positions (in multiple lines), but they gain affinity only when playing in the same line (haven't paid attention to training and event so far), but it means nothing in match if they don't play in the same line

Isn't that formula applied only if you manage affinities between all players in squad? Let's say you have only 11 players and always play 433, so in defence 43/2 + 32/2 i

It appears that if a players who have affinity between them and "currently" play in different lines do increase affinity if they are trained in same skill.


AmirAll |

10 month ago

In summary, group training is focused on one skill and this is a big mistake.
Group training should be more tactical training. (Brings more and different skills)
Individual training should focus on specific skills.

In short, working only on endurance leaves the player unprepared for next match and not suit for affinity of the team.