Lucarne |
3 ngày trướcBonsoir,
J’ai remarqué que les jeunes détectés ont observé une diminution de leur potentiel cette semaine (joueur à 82 samedi dernier vs 81 aujourd’hui).
Est-ce juste un bug ou le potentiel des jeunes détectés a-t-il volontairement été diminué ? Si tel est le cas, quel est le potentiel max des jeunes détectables ?
Bonne soirée :)
Doudou |
2 ngày trướcMême constat pour moi, tous mes jeunes détectés ont perdu 1 point alors que ça m'était jamais arrivé ???
Doug |
2 ngày trướcEt ceux qui ont signé des contrats vont garder leur potentiel ?
Encore un chgt en pleine saison qui avantage un groupe de joueur et ou d'autre se sont avoir 👍
Radio |
2 ngày trước2 more replies
sora02 |
2 ngày trướcI’ve long campaigned for the bar to be raised, particularly last winter
At the moment, you can rest assured that this slight drop (provided it doesn’t lead to another one, that is) isn’t the scandal of the century
On the other hand, it would be worth discussing the complete collapse in the number of university players leaving the game
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Demi-cerveau |
2 ngày trướcJe te confirme que si tu as proposé un contrat avant la modification, le joueur aura le potentiel au moment où tu as proposé le contrat. C'est ce qui est prévu en tout cas.
_LBS_ |
2 ngày trướcThis system has been in place since July 2023: #forum?topic=162063&date=1690095994
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michbou |
2 ngày trướcDavid59 |
2 ngày trướcLa fatigue en match a également augmenté.
Encore des changements sans prévenir
hazard14 |
2 ngày trướcJe sais pas dans les autres ententes mais y a clairement un ras le bol général de beaucoup de monde que ce soit le mdm, les blessures ou la formation....
Demi-cerveau |
2 ngày trướcAucune évolution de mon côté depuis une semaine. Match cet après midi vers 15h avec mes jeunes. Et c'est probablement le match depuis le début de la saison où ils se sont le moins fatigués.
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David59 |
2 ngày trướcThat’s what I read regularly too.
But when you see how many players use the store… I reckon some of them are actually happy with it after all
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Lebaygue |
2 ngày trướcYou’ve got to have a bit of a rant every week, otherwise it’s not really ‘VF’ anymore – even if it means it’s not true.
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Demi-cerveau |
48 giờ trướcJe sais bien. Y'en a, ils en ont ras le bol depuis le 9 avril 2020. Avant, j'étais pas sur VF, je peux pas me prononcer.
Par contre, j'ai vérifié, et factuellement, c'est bien aujourd'hui le match depuis le début de la saison où j'ai eu le moins de fatigue sur mes jeunes. Bon, j'ai aussi eu une blessure, tout n'est pas rose non plus chez moi, je préfère le dire avant qu'on ne m'explique que je suis le ravi de la crèche ....
k3vin59218 |
48 giờ trướcPlus de fatigue de mon coté , +5 a +8% environ ..
Ca se peut que la fatigue se fasse a la tete du client
Ou bien comme je suis dans les hauts de France, Austen est passé et les joueurs ont couru face au vent , voilà peut etre l explication 😃
Demi-cerveau |
48 giờ trướcOr perhaps, given that there’s been an element of randomness in the players’ fatigue levels for years, you just happened to catch them on a bad day.
For my young players, since the start of the season, fatigue levels per match have varied from around 50 per cent to around 62 per cent. The 50 per cent was today.
These are the same players, with the same stamina since the start of the season. And they’re playing with the same individual instructions and the same team instructions. Everyone can draw their own conclusions from that.
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Nicularo |
47 giờ trướcIt was exactly the same for me: it was the day they got the least tired. And there was an injury, too. If I had to choose, I’d prefer them to get a bit more tired but finish the match with 11 players ^^
Well, the injury was minor. The main thing is that I, too, can refute the statement made a little earlier that fatigue has increased. For me, it’s the opposite.
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Lebaygue |
47 giờ trướcWhen I click on your link, I end up on my players’ page… but that’s fine, it helps me discover a page I never look at ^^
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Galywat |
47 giờ trướcHey there,
As for me, I haven’t noticed any significant increase in tiredness over the last few days (including today, when my physical decline was exactly the same as it was two days ago). In my opinion, you must just have had a match with more action than usual.
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myforsans |
38 giờ trướcOh really? I didn’t realise that every action increased fatigue, but it’s certainly true that it varies from one match to the next (number of actions? Aggressiveness? Opponent’s standard? Pure chance? … it’s a mystery).
And the variation can be quite significant.
For example, my goalkeeper, who plays the full 90 minutes every time, has seen a 50 per cent variation (between 10 and 15 fatigue points over his last seven matches).
However, I’ve noticed that in a match, if you have a player with X stamina and the opponent also has a player with X stamina, the fatigue levels of both players are the same.
So if there is one or more factors that cause fatigue to vary, it’s not linked to a personal setting but is a match-related setting
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Galywat |
35 giờ trướcOui c’est lié au nombre "d'actions" dans le match qui varie un peu d’un match à l’autre et en fonction de l'endurance de ton joueur.
C’est pour ca que la baisse physique, sur un meme match, de deux joueurs à la même endurance sera la même.
Rull43 |
39 giờ trướcAnd given that we briefly saw some 83-84 models a couple of seasons ago, we’re once again creating a generational gap that’s been unique to this game for x years, whilst the VStore continues to release ÷90NG models, if I’m not mistaken. Absolutely perfect.
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hazard14 |
34 giờ trướcBeaucoup moins de monde sur le jeux . Un des seuls moyen d'être rentable je pense
sora02 |
34 giờ trướcUn de potentiel si ça reste comme ça c’est indolore sur la durée. Seulement si ça reste en l’état évidemment @Rull
Par contre, j’insiste, mais voir ce type de joueur sortir chaque saison en 10/12 modèles entre 83 et 95 potentiel (!!!)
C’est du cassage de jeu !
On est sur des profils de joueurs qui par leur potentiel bénéficient de +10Ng sur la concurrence (allez pourquoi pas)
Mais en plus, nouveauté du début de saison on leur a rajouté 30 endu. Le meilleur jeune qui sort en début de saison c’est 2 d’endu.
A iso formation c’est 24 NG de différences. 48 points ! Soit un niveau 25% supérieur aux meilleurs jeunes formés du jeu !
C’est absolument tronqué.
Sur 10 à 12 sortie par saison c’est entre 20 à 50 points de différences en fonction du potentiel sur les meilleurs jeunes du jeu.
Sur 10 saisons c’est 100/120 joueurs qui éclipsent totalement le reste des autres.
L’inégalité est trop grande surtout sur un moyen d’obtention de masse.
Qu’un joueur sorte du lot est une chose et n’impacte pas foncièrement le jeu. Mais la c’est vraiment trop.
myforsans |
12 giờ trướcAs long as there’s only one per team, that’s not going to turn an average team into a top-class side.
Assuming there’s a desire to favour smaller teams, why not – but that’s precisely why these players would need to be non-transferable.
That said, they’ll never reach the level of players from a bygone era like this one:
S. Claus
227 attribute points + 64 in stamina
and who’ll still be in the game for another six and a half seasons, as he’ll retire at the age of 40.
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sora02 |
11 giờ trướcLes chiffres sont données
C’est en moyenne 10 au dessus de 83 par saisons.
Sur 10 saisons c’est un fond de roulement de 100 joueurs. D’ailleurs c’est même 6 joueurs au dessus de 89.
89 de potentiel avec 30 d’endu c’est 250 points à 24 ans.
Les 95pot seront au niveau de Santa Clauss que tu partages.
A la différence que Santa Clauss s’est gagné à un tournois et qu’il n’en existe qu’un sur le jeu. Son impact est fortement limité.
La il y en aura des dizaines. Si une équipe s’en dote de 4-5 ou plus le déséquilibre sera absolument immense.
Il est urgent de corriger cet écart de 40 à 50 points
3 more replies
Azby |
10 giờ trướcTu peux donner tous les faits que tu veux...
T'en as plein qui s'en foutent ou qui t'ont juste pas lu sur le forum.
T'en as un peu moins qui t'ecoutent pas juste pour ton pseudo ou ton tag d'entente.
Et les moins nombreux préparent déjà le milliard et demi nécessaire pour obtenir 4 ou 5 de ces joueurs dans leur équipe.
Mais t'inquiète pas ça gueulera quand ce sera trop tard et que six équipes se feront des concours de kekette pendant dix saisons en parlant de compétitivité.
(Oui je suis chafouin)
RMP-Val |
9 giờ trướcIn that respect, making these players non-transferable might be a solution. It would allow lower-ranked teams to strengthen their squads and prevent the big-spending clubs from having a monopoly on these players.
Half of the teams – including yours – have received a +5 attack bonus across their entire squad. You have to accept that sometimes certain bonuses benefit others, whether deserved or not, although I’m waiting to see where these players end up in five seasons’ time.
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sora02 |
9 giờ trướcTu compares 5 points (2.5NG au max du max)
Versus 20 à 50 (10 à 25NG)
La proposition est bonne pour les rendre intransferable, mais alors la comparaison on repassera
khad19 |
32 giờ trướcJe ne regarde jamais les promotions universitaires, pourquoi pas les potentiels spéciaux mais le 30 endurance c’est du grand n’importequoi. C’est quasiment « fausser » le jeu 😂
MrHoman |
31 giờ trướcAt last, a target to aim for: the bottom places in Division 1. The balance of the game is taking a real battering with these future 99ngs.
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sora02 |
31 giờ trướcSo I’m going to take this a bit further, but it’s not just the 99s
They’re 99s with 50 endurance points here, so yes, they do decline at 31, but on paper we’re looking at 120NGs
Compared to asthmatic 95NGs, that’s too much.
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MrHoman |
29 giờ trướcApart from the staggering statistics, another issue is that there are three Germans in the line-up; the federation is rubbing its hands with glee at the prospect of the coming seasons. But then again, it’s clear that this is being managed just as well as everything else.
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Tazz26 |
30 giờ trướcPersonally, I quite like the fact that there are some exceptional players on the circuit; that’s the whole point of the draft – to help the less competitive players become more competitive. It’s cool :)
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sora02 |
30 giờ trướcEverything needs to be balanced, though. In this case, the adjustment is too drastic. The potential +10 was enough on its own under this logic (which is already far-fetched, but that’s another matter).
Adding 30 free points takes it to a whole new level.
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RMP-Val |
30 giờ trướcGiven where these players are likely to end up in a few seasons’ time, it wouldn’t be a bad idea to make them non-transferable if the aim is really to help out the teams at the bottom of the table
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David59 |
30 giờ trướcWe knew the game would become a ‘pay-to-win’ game.
From the moment they set up the in-game store, it was obvious that A45 would want to make more and more money.
3 options
- Pay
- Don’t pay and accept being an average VF player
- Stop playing the game
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