Ali_Cool |

7 gün önce

Hi

I apologise in advance if my opinion seems exaggerated, but I sincerely think it's ridiculous to deprive new managers of the opportunity to create their own cdf and go up to level 10 as soon as possible.

In all the games I've played, such as Top Eleven, Hattrick or Total Football, you can create your academy right from the start and give priority to training and promoting young players.

I've heard that the game's creator wants to bring his game closer to reality, but with this system, I think we're actually moving away from realism.

I'll give you an example: there are mid-level clubs that have an academy capable of producing stars, like Benfica.

Why deprive new clubs of the possibility of having their own academy?
Could the game's creator envisage a more realistic solution?

If you want a more direct or diplomatic version for the forum, I can prepare that for you too 😉


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Ali_Cool |

7 gün önce

many managers say that the CDF is only really profitable from level 10 onwards
That's why I decided not to invest in improvements until I reached level 7.


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Rull43 |

6 gün önce

The very essence of this game is its difficulty, and getting a CDF 10 is one of its great challenges. I don't find that ridiculous.


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dudziak |

6 gün önce

so since you want to get closer to reality, you have to withdraw all the aid that is or was granted to the lowest level, we couldn't have all these advantages, and on top of that now would also have to give access to the cdf 10 more quickly lol well that everyone goes to level 1 and rises to their ease taking advantage of all the advantages granted that will be easier.


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sora02 |

6 gün önce

The shape is disgusting

Having said that, the substance of the game is not scandalous, but the pyramid point system does not encourage new players to continue the game after level 1.

Between level 2 and 7 it's a desert and it takes too long!

Our colleague is going to have to get 1000 points to free up access to the centre.

1000 points for an average player means 2 years irl farming inactives. Is that worth it?


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dudziak |

6 gün önce

don't worry, between all the level 1 support, plus those who want to invest in blinds at a low price, plus the free market and so on, if someone thinks even a little, you'll have more than enough to prepare for what will happen between level 2 and 7 without too much trouble.


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OncleOink |

6 gün önce

Ali Cool, your anger is entirely justified. It wasn't at PSG or AS Monaco that little Mbappé kicked his first club ball, but at Bondy... We've done better in terms of legendary clubs!
We can therefore find qualities in the current detection and training module, and it undoubtedly has them, but it certainly doesn't have that of approaching reality!
To achieve this, and while respecting the not exaggerated advantage of the big clubs to keep an edge over the others, other solutions exist.

I remember about 2 years ago, when a 'working' group was asked to look into possible reforms. One proposal, included in a wider project on the detection module, was along these lines. However, it didn't catch Aymeric's eye, assuming that he had read the said reform project.

However, a paradigm shift was proposed: that the level of cdf should not influence the quality of players detected but their quantity. Thus, considering that a potential 85 would be the highest level of players likely to be detected, all clubs from level 2 to 10 would have the possibility of detecting them! However, the probability of doing so would be to the advantage of a club with a cdf of 10, as it would be able to detect a greater volume of players in 24 hours. And from 10 to 2, the detection volume would be degressive.


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Ali_Cool |

6 gün önce

dudziak: donc vu que tu veux te rapproché de la réalité, il faut retiré toute les aide qui sont ou été accordé au plus petit niveau, nous on a pas pu avoir tous ces avantages, et en plus maintenant faudrai aussi donné l acces au cdf 10 plus rapidement lol ben que tout le monde se mette niveau 1 et monte à sont aise en profitant de tout les avantages accordé ca sera plus facile

I never said that new managers should be given n10 from the start.
Try to understand the subject properly
As far as we're concerned
We need to reach level 7 to be able to take advantage of good young players, because from level 1 to level 6 (or even level 8), they are simply weak players who are of little use.


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Vrael Zendo |

6 gün önce

Ali_Cool: Je n’ai jamais dit qu’il fallait donner n10 aux nouveaux manager dès le début.
Essaie de bien comprendre le sujet
Pour nous
Nous devons atteindre le niveau 7 pour pouvoir profiter de bons jeunes joueurs, parce que du niveau 1 jusqu’au niveau 6 (voire 8), ce sont simplement des joueurs faibles et peu utiles.

It might also be time to stop trying to have the same team as someone who's been playing for 10 years.
We all started out with a small, young team with a potential of less than 70 or even less, depending on the period. Not to mention the fact that we didn't have all the support levels we have today, and that buying and selling was even more restricted than it is today. This is a game for the long term, a team or club is formed over several years. It's a game of patience, and it's in nobody's interest for anyone to have the best team in the game in a short space of time...
After that, it's true that some things could be improved, such as the number of points per level, or other proposals like UncleOink's.


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Ali_Cool |

6 gün önce

sora02: La forme est immonde

Cela dit le fond du propos n’est pas scandaleux, le système pyramidale de points ne favorise pas, pour les nouveaux joueurs l’envie de continuer le jeu après le niveau 1.

Entre le niveau 2 et 7 c’est le désert et c’est trop long!

Notre collègue va devoir obtenir 1000 points pour libérer les accès au centre.

1000 points pour un joueur lambda c’est 2 ans irl à farm des inactifs. Est ce intéressant?

Well said sora

It takes weeks, if not months, to reach level 10 in order to get players with 80 levels.
So I'm not going to bet on the training centre now, and I won't improve it until I reach level 10.

What a never-ending road... maybe I won't even be in this world before I get there 😅


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dudziak |

6 gün önce

Considering the players you have for a level 2, I think it will take you less time than that to pass level 7 lol


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Galywat |

6 gün önce

sora02: La forme est immonde

Cela dit le fond du propos n’est pas scandaleux, le système pyramidale de points ne favorise pas, pour les nouveaux joueurs l’envie de continuer le jeu après le niveau 1.

Entre le niveau 2 et 7 c’est le désert et c’est trop long!

Notre collègue va devoir obtenir 1000 points pour libérer les accès au centre.

1000 points pour un joueur lambda c’est 2 ans irl à farm des inactifs. Est ce intéressant?

Well, you don't go from level 1 to 10 in one fell swoop, it's normal to have a certain progression in the game. That doesn't mean you can't bring out a few youngsters who can help you move up a few divisions, and learn to manage your club properly so that you have the finances to build a level 10 cdf.

Not to mention the fact that with the right support or advice, you can build up a good small team relatively quickly.

2 years on the scale of VF is not much. Admittedly, this kind of thing is no longer in vogue in games, but in my opinion that's also what sets it apart from other games: the long-term management aspect of your club is paramount.

Players who don't want to wait to set up their own club aren't necessarily cut out for VF.


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sora02 |

6 gün önce

Maybe there are other ways than inactive low-level farms to move up a level and gain access to the infrastructure needed to get closer to the big clubs.

As it is, it's too long, but it's also not interactive at all.


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Galywat |

6 gün önce

sora02: Peut être qu’il y a d’autres moyens que du farm de petit niveau inactif pour monter en niveau et ainsi accéder aux infrastructures nécessaires pour s’approcher des gros club

En l’état c’est trop long mais en plus c’est aucunement interactif

There's nothing to stop you entering championships and certain cups.

You could lose a bit of progress, and that's debatable, but you could also have more fun.


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sora02 |

6 gün önce

It's always the same problem, inactive farming
Or facing guys who are far too strong to progress quickly

But it's always the same thing, the game doesn't renew itself much or at all. When we talk about the causes and areas for improvement, it's regularly the older players who have benefited from a much more comfortable system who take the liberty of demanding that the new players struggle even more, generating a great deal of frustration.


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Galywat |

6 gün önce

Yeah, it's possible that the game isn't renewing itself enough.

Now, I don't think that I (or the older players in general) benefited from better development conditions, there was no help for new players, and the infrastructure, although immediately available, was also much more expensive. In that sense, it's not really comparable.

I think it's more a question of generational opposition and expectations of a game like VF. Where I agree with you is that it's probably not my generation that's going to allow VF to develop. That doesn't mean my opinion is worthless. :p


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dudziak |

6 gün önce

new players who are struggling ????? they have never been as well helped as they are now (I'm talking about level 1)
help of 3M every 2 days, they receive for some players from 80 to 90 ng, store at the lowest price,
By negotiating everything there is a way to get good quickly.
Not to mention the fact that the game is gangrenous with multis, and if we still allow access to cdf 10 more easily, I can only imagine what will happen next.


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sora02 |

6 gün önce

Nobody said anything about making it easier, but about making it more interactive.

Above all, the points system is useless.
Give young managers objectives, a carrot to enable them to progress, and things will get better.

And that goes for young managers as well as older ones.
Achievements that unlock content.

Aymeric was talking about the lack of 'end game' content, so this could also be an opportunity to provide some.
Example: You want to become a legend? Win a European Cup or the Vfmaster (maybe that could give a boost to this sick league).

Do you want to reach the CDF10? Reach division 1 of your league.

This is a football game with interactions during the matches. Make sure you win something.


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dudziak |

6 gün önce

ah la d'accord in a style like this why not


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Ali_Cool |

6 gün önce

dudziak: vu les joueurs que tu a pour un niveau 2 je crois qu il te faudra moins de temps que ca pour passer niveau 7 lol

Ya 6 joueur empruntes amigos


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seblelionnais |

6 gün önce

After that, the main problem for new players is the 'new' vf points system. When you picked up 10 points on an inactive lvl 10, you could level up much faster. In fact, that's the real advantage of older accounts.


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dudziak |

6 gün önce

Ali_Cool: Ya 6 joueur empruntes amigos
Que des vieux

Nice team though ( not a criticism )


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Antho34 |

6 gün önce

Mouais, not at all convinced..... the clubs you've already mentioned, between Benfica, Boca, Nice, Rennes etc, have taken years to reach the status of professional clubs. And when you play as an amateur, you don't have a training centre worthy of the name. And that's the beauty of the game, what would be the point of having a training centre at maximum level after 3 seasons? I can guarantee you that you'd be much prouder to pass your level 10 cdf after a lot of hard work. Personally, it took me more than 3 years.


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Damien2911 |

6 gün önce

Vrael Zendo: Il serait peut-être temps aussi d'arrêter de vouloir avoir la meme équipe qu'une personne qui a 10 ans de jeu derrière elle.
On a pour ainsi dire tous commencé avec une petite équipe de jeune d'un potentiel inférieur à 70 voir moins suivant les periode. Sans compter que les aides que les niveaux ont aujourd'hui n'étaient pas présentes et que l'achat revente était encore plus bridé qu'aujourd'hui. Ce jeu est jeu prévu sur le long terme, une équipe où club se forme sur plusieurs années. C'est u...

Haha the chorus about the old-timers.

The old ones were built with an enormous amount of money available in the game, no loss of money through taxes, donations possible without controls by the agreements, etc etc etc.

If you want to compare, you have to do it everywhere.

And having experienced both eras from 0, it's much harder to get started in VF now than it was before. Everything is done to make it slow and stagnant. Except that this is a game where you have to enjoy yourself. Who's beaten ghost clubs in friendlies?

The points system is a real problem. What's the point of having a club level and a VF index? No point at all.


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Vrael Zendo |

6 gün önce

Damien2911: Haha le refrain sur les anciens.

Les anciens ont été bâtis avec énormément d'argent disponible dans le jeu, aucune perte d'argent via des taxes, des dons possibles sans contrôles par les ententes, etc etc.

Si on veut comparer, il faut le faire pour tout.

Et pour avoir connu les deux époques de 0, il est bien plus difficile de débuter à VF maintenant qu'avant. Tout est fait pour que ça stagne et soit lent. Sauf qu'on est sur un jeu où on doit prendre du plaisir. Qui en a tapé des clubs fa...

Well it's about time we got back on track. All those who started between 2018 and 2022 were not entitled to any benefits and on top of that, Aymeric had implemented a significant drop in the money supply with losses of money via tax, etc... much greater than today.
So no, today's new clubs are much better off. The game isn't slow, it's just a real lack of patience.
As far as the level is concerned, the point of it is precisely to impose a progression, whereas the vf index is what impacts your fanbase (and is therefore necessary) as well as showing the real level of the club.

And we respect the difficulties, we just say that it's normal, that it's a game of patience.


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Moshi |

6 gün önce

Putting a points system in place but only having the possibility of winning 2 points per match is counter-productive ... knowing that it's not going to be long before you finish 1st in your div1 or win a cup to collect points. I think a lot of us are saying that there's a lack of interactivity to help us climb the ladder more quickly. Frankly, a few extra points won't shake up the hierarchy, so don't worry.

daily objectives.
better distribution of points in the league and cups

  • more points per match if we're up against tough opposition.

non-exhaustive list

4 years +/- for a cdf 10 today in my humble opinion it's not possible. it's just between us and it only benefits the old ones.


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Lebaygue |

6 gün önce

Basically, there's always going to be something that goes wrong... The mdm, well, that's a check (even if it needs to be confirmed over the medium term, because personally, I haven't seen any diff in the few games I've played), so it's the CDF now....Y some of them, it's a good thing I don't have them as a superior or as colleagues, otherwise they'd have been hit in the face with a pickaxe a long time ago.


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Damien2911 |

6 gün önce

Lebaygue: En gros,y aura toujours un truc qui ne va pas...Le mdm,bon,c est check (même si ça demande confirmation sur le moyen terme,parce qu a titre personnel,j ai pas vu de diff dans les quelques matchs que j ai joué) du coup c est le CDF maintenant....Y en a,heureusement que je les ai pas comme supérieur ou comme collègues sinon ça ferait ça ferait longtemps qu ils se seraient pris un coup de piochereau a travers la trombine.

Drink your herbal tea, you're not going to do anything lol


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hazard14 |

6 gün önce

As much as I'm totally in favour of the new players being able to build their level 10 training centres a little more quickly because it allows them to develop much more quickly.
However, on the other hand, I don't think it's fair that level 1 or 4 players, for example, get pot83 84s.
Peutre y voir quelque chose a faire où d'un côté il serait plus facile d'avoir le cdf 10 mais de l'autre un niv5 ou 6 seraient bridé au niveau des trouvailles cdf ca peut être un bon compromis


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MrHoman |

6 gün önce

Damien2911: Haha le refrain sur les anciens.

Les anciens ont été bâtis avec énormément d'argent disponible dans le jeu, aucune perte d'argent via des taxes, des dons possibles sans contrôles par les ententes, etc etc.

Si on veut comparer, il faut le faire pour tout.

Et pour avoir connu les deux époques de 0, il est bien plus difficile de débuter à VF maintenant qu'avant. Tout est fait pour que ça stagne et soit lent. Sauf qu'on est sur un jeu où on doit prendre du plaisir. Qui en a tapé des clubs fa...

I don't agree with you. I started playing in June 2023, it took me a year to reach level 7 and buy myself level 10 while having a fairly competitive team. I didn't get any help like the new players are getting at the moment. With a bit of motivation, it's easily achievable.


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Ali_Cool |

6 gün önce

hazard14: Autant je suis totalement pour que les nouveaux puissent construire un peu plus rapidement leurs centre de formation niveau 10 car ca leur permet d'évoluer beaucoup plus vite .
Cependant a l'inverse je trouve sa pas équitable pour le coup que des niv1 ou 4 par exemple chope des pot83 84 .
Peut etre y voir quelque chose a faire ou d un côté il serai plus facile d'avoir le cdf 10 mais de l'autre un niv5 ou 6 seraient bridé au niveau des trouvailles cdf ca peut etre un bon compromis

The current system takes a long time to reach 10cdf level.
Perhaps a compromise could be found by revising the points system.


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Demi-cerveau |

6 gün önce

Nor is the cdf the alpha and omega of the game. When you discover virtuafoot, I think there are plenty of ways to keep busy, play and earn money for a year without having a level 10 cdf.


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Neat |

6 gün önce

Damien2911: Haha le refrain sur les anciens.

Les anciens ont été bâtis avec énormément d'argent disponible dans le jeu, aucune perte d'argent via des taxes, des dons possibles sans contrôles par les ententes, etc etc.

Si on veut comparer, il faut le faire pour tout.

Et pour avoir connu les deux époques de 0, il est bien plus difficile de débuter à VF maintenant qu'avant. Tout est fait pour que ça stagne et soit lent. Sauf qu'on est sur un jeu où on doit prendre du plaisir. Qui en a tapé des clubs fa...

Good evening, to put together a good team that achieves a score of +80, with the benefits we now receive, takes +2 months. I'm talking about a manager who doesn't pay anything, but someone who does pay will have a team with a score of +90 in 1 day...


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Tchub |

5 gün önce

Neat: Bonsoir, pour faire une bonne équipe qui obtient une note de + 80, avec les avantages que l'on reçoit maintenant, il faut +-2 mois, je parle pour un manager qui ne paie rien, par contre, celui qui paie, sera avoir une équipe note +90 en 1 jour...

and 2 months is a long time? If the aim is for all the clubs to be competitive after 10 days, what's the point?


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zico93 |

5 gün önce

It's a management game, and we've all struggled for years to reach level 10 and get all the infrastructure up to scratch. If the new guys can do it in 3 months, I don't see the point of the game. All the big Irish clubs have taken decades to get to the top at world level and have big stadiums and good training centres.
So please, if you don't have the patience, don't play this kind of game!


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Damien2911 |

5 gün önce

zico93: C'est un jeu de gestion et de management, ont à tous galéré des années pour atteindre le niveau 10 et avoir toutes les infrastructures au top. Si maintenant les nouveaux font ça en 3 mois je vois plus l'intérêt du jeu. Tout les gros clubs irl ont mis des décennies avant d'être au top au niveau mondial et avoir des gros stade, un bon centre de formation et d'entraînement.
Donc svp si vous avez pas la patience ne joué pas à ce genre de jeu !

Wrong. Level 10 was reached much more quickly. The VF index did not exist.


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Jallow |

5 gün önce

Damien2911: Faux. Le niveau 10 s'atteignait beaucoup plus rapidement. L'indice VF n'existait pas..

😆


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zico93 |

5 gün önce

Damien2911: Faux. Le niveau 10 s'atteignait beaucoup plus rapidement. L'indice VF n'existait pas..

Well, not in my day, of course, the VF index didn't exist, but there were levels depending on the level of your club. You couldn't build your cdf the way you wanted to, you had to wait until you'd passed the level levels to improve your infrastructure, the old-timers will tell you!


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Neat |

5 gün önce

Tchub: et 2 mois c'est long ? Si le but c'est que tous les clubs soient compétitifs après 10 jours, quel est l'intérêt ?

It depends on each manager's objectives, which are different. One manager will play quietly and build a good team in two months, while the other will use his b card to build a good team in one day.


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Tchub |

5 gün önce

Neat: Ça dépendra du but d'un manager à l'autre qui est différent, l'un va jouer tranquillement et se faire une bonne équipe en deux mois, l'autre va ce servir de sa carte b. pour se faire une bonne équipe en un jour, l'ambition est différente pour chacun de nous...

You have to look further than the end of your nose, there are plenty of solutions other than pulling out your bank card to get ahead quickly: buying and selling (despite the taxes) is still very interesting, training young players in return for bonuses, joining a club ... but it's easier to complain all the time that the game takes time.


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Damien2911 |

5 gün önce

zico93: Bah non pas à mon époque certe l'indice VF n'existait pas mes il y avait des paliers selon le niveau de ton club tu ne pouvais pas construire ton cdf comme tu voulais fallait attendre de franchir les paliers de niveau pour améliorer tes infrastructures, les anciens te le diront !

Well, yes, it's logical, but if you beat a level 10, you'd take 10 pts, not 1 like now with the VF index.

I'm not shocked by the revised calculation method, but the gap between before and now is too big.


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Vrael Zendo |

5 gün önce

Damien2911: Bah oui logique mais tu battais un niveau 10, tu prenais 10 pts, pas 1 comme maintenant avec l'indice VF.

Ca ne me choque pas d'avoir revu le mode de calcul mais le gap entre avant et maintenant est trop important.

Except that we didn't beat level 10s as easily as you seem to think, but there was another detail too, and that was that draws didn't earn you any points (unlike today, when you earn half of them).
It's clearly easier to win points today than it used to be because it's easier to have a big or even very big team.


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Damien2911 |

5 gün önce

Vrael Zendo: Sauf que de un on ne battait pas des niveaux 10 aussi facilement que tu sembles me croire, mais il y avait aussi un autre détail c'est que les matchs nuls rapportaient aucun point (contrairement à aujourd'hui ou vous en gagnez la moitié).
Il est clairement aujourd'hui plus simple de gagner des points qu'avant puisqu'aujourd'hui il est plus simple d'avoir une grosse voir très grosse équipe.

The teams in training in friendlies, for example, gave away 10 points.


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RONALDINHO |

5 gün önce

Certains ont rien galerer du tout oublier pas à l'époque c'était hyper facile à construire et avoir tout lvl 10 pour ceux qui ont connu les PE etc les prêt à volonté .. mdr donc autant dire aujourd'hui pour être niv 10 c'est entre 2-3 ans minimum !


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myforsans |

4 gün önce

RONALDINHO: Certain ont rien galerer du tout oublier pas à l'époque c’était hyper facile à construire et avoir tout lvl 10 pour ceux qui ont connu les PE etc les prêt à volonté .. mdr donc autant dire aujourd’hui pour être niv 10 c'est entre 2-3 ans minimum !

And building a team of 20 players at average NG 85 takes between 10 and 15 days, whereas it used to take 2 or 3 years!


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OMstar83 |

4 gün önce

myforsans: Et construire une équipe de 20 joueurs de NG moyenne 85 c'est entre 10 et 15 jours alors qu'avant c'était 2 ou 3 ans !

We often only retain what we want to retain, that's just the way it is.


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Damien2911 |

4 gün önce

myforsans: Et construire une équipe de 20 joueurs de NG moyenne 85 c'est entre 10 et 15 jours alors qu'avant c'était 2 ou 3 ans !

If you go through the VFstore, yes, otherwise it's wrong.


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myforsans |

4 gün önce

And I also remember that back then, even when I'd reached the level to build a level 10 CDF, I'd have had to come up with a staggering amount of money and it took me 3 or 4 seasons to save the money to be able to pay the building costs.
Those who say it's harder now are either in denial or don't know what they're talking about.


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Damien2911 |

4 gün önce

myforsans: Et je retiens aussi qu'à l'époque même quand j'ai atteint le niveau pour construire un CDF niv. 10, il fallait sortir une somme d'argent pharaonique que j'ai dû mettre 3 ou 4 saisons à économiser l'argenr pour pouvoir me payer les frais de construction.
Bon de toute façon le CDF ne servira bientôt plus à grand chose vu que les meilleurs joueurs du jeu ne seront pas ceux qu'on aura sortis de son CDF pui formés.
Ceux qui disent que c'est plus dur maintenant soit sont dans le déni, soit ne saven...

Surely in the 3-4 seasons you're talking about, you weren't spending anything else. Come on. 🙄🙄🙄


Bu mesaj tercüme edilmiştir. (FR) Orijinal mesaj

myforsans |

4 gün önce

Well, just the weekly expenses and hardly any purchases of players.
With a budget surplus of around 15 million euros, and I'm still being optimistic, it usually took 3 to 5 seasons to pay for the construction.
In any case, that was my case, but I must have been a poor manager or a big loser because I didn't have any friends who sold me players for €100,000 and the next day sold them for €30 million.


Bu mesaj tercüme edilmiştir. (FR) Orijinal mesaj