VALENCIANO |

4 dias atrás

Hi Aymeric,
Thanks for the update, but I can’t see anything new – every big French team plays its matches with players at 100%, so what’s changed compared to before?


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Lebaygue |

4 dias atrás

That the role is becoming a little more significant in shaping players’ styles.


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Kevin-7130 |

4 dias atrás

Well done to the managers who reallocated all that via the store :)


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Tchub |

4 dias atrás

This update’s brilliant… but still nothing’s been done about that MDM, which makes no sense whatsoever and which 90 per cent of the French-speaking population are complaining about


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Ritter |

4 dias atrás

Things are looking up, but there’s still nothing for the mdm. I’m seeing loads of matches that don’t make any sense anymore.


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Nicularo |

4 dias atrás

Well then, all those who were complaining that it took too long to earn points and level up… Isn’t there a single one of them who’s going to come out of their cave to say thank you?


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Nitnelav |

4 dias atrás

Nicularo: Ben alors, tous ceux qui se plaignaient que c’était trop long de gagner des points et de monter de niveau… Il n’y en a pas un seul qui va sortir de sa grotte pour dire merci ?

Wouldn’t 25 per cent have been more balanced?


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jul068 |

4 dias atrás

The first game where you score points when you lose. Original


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kiki-sainté |

4 dias atrás

I’m not happy – the new players have an advantage over the old ones (😁😁😁😁). Well done, Aymeric, and thanks for continuing to develop your game and keeping us in the running.


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Lebaygue |

4 dias atrás

Nitnelav: 25% n'aurait pas été plus équilibré ?

That’s true, but then again, once you’re already at level 10, what does it matter if it helps younger players level up more quickly…? They’ll realise that it doesn’t really make much difference in the end, apart from being a personal goal.

In any case, the idea of the style depending on the endurance level is actually a good thing – and makes perfect sense, too.


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Radio |

4 dias atrás

Thanks, Aymeric, for these updates. We’ll have to see how it goes, but managers who play every day – especially against top-tier teams – will be rewarded for their daily efforts. It’s a great way to develop the CDFs and other infrastructure a bit faster than before!


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sora02 |

4 dias atrás

Nicularo: Ben alors, tous ceux qui se plaignaient que c’était trop long de gagner des points et de monter de niveau… Il n’y en a pas un seul qui va sortir de sa grotte pour dire merci ?

It’s actually not bad for the younger clubs, but a complete overhaul could have been envisaged. I’ve already mentioned this in other threads.

However, I don’t understand why you’re trying to settle scores?


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lorenzo861 |

4 dias atrás

It’s already become tricky enough to get an NG close to its potential without too many hiccups and without spending too much time on the coating… if we focus on that again, we’ll end up with NG75s for 82 potentials… and even then…

As for the points, they’re fine for those who want to reach level 10 more quickly… that’s all…


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Galywat |

4 dias atrás

That’s a good thing – it balances out the impact of playing style on the scores. It remains to be seen how the negative impact of the opposing team is handled within the chosen playing style; does it also depend on physical attributes?

As for the points, this responds to a request to progress more quickly to the higher levels.


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Galywat |

4 dias atrás

VALENCIANO: salut aymeric
merci pour ta mise a jour sauf que la je vois rien de nouveau comme tout gros équipe de vf joue ses matchs avec de joueurs a 100% donc c'est quoi le changement comparer a avant?

At the start of the match, yes, but that’s usually less the case as it goes on.


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Nicularo |

4 dias atrás

sora02: C’est plutôt pas mal pour les jeunes clubs en effet, mais une réforme complète aurait pu être imaginé. J’en ai déjà parlé dans d’autres topics.

Par contre je ne comprends pas pourquoi tu cherches à régler des comptes?

I’m not trying to settle scores… I’m simply noting, once again, that criticism is flying thick and fast but no thanks are being given. And I find that regrettable.


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Nitnelav |

4 dias atrás

Lebaygue: Effectivement mais après,en étant déja niveau 10,quelle importance si ça permets de grimper de niveau plus rapidement aux plus jeunes...Ils se rendront compte que ça change pas grand chose au final hormis d être un objectif personnel.

En tout cas,le coup du style qui dépend de l endu,c est plutot une bonne chose et logique qui plus est.

That’s true, but it would still have left us thinking that a draw is a better result than a defeat 🙂


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Skyz |

4 dias atrás

It makes no sense that a rank 4 player would get 5 points if I beat them as a rank 10 player and only get 4 points myself. 😅


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Magpie |

4 dias atrás

Nicularo: Je ne cherche pas à régler des comptes… Je constate simplement, une nouvelle fois, que des critiques fusent mais qu’aucun remerciement n’est fait. Et je trouve ça regrettable.

There was probably a much better solution than rewarding a defeat just as much as a win...
Far be it from me to criticise; in fact, I think the first change is a good one.
But this business of points for a lost match… I don’t get it. So perhaps that explains why you’ve noticed that not many people are raving about the change. Because nobody was asking for it?

What’s more, there’s a slight contradiction: during the audio where points were awarded to the winners of leagues and cups, A45 refused to give any to the runners-up and third-placed teams. His reason was “we only reward the winners”; he said it quite clearly (he even gave a real-life example, though I can’t recall it off the top of my head).
And now we’re rewarding defeat. That does leave one a bit sceptical, to be honest.

But anyway, it’s his choice, it’s his game. It won’t change much. Apart from the satisfaction of reaching level 10 faster. If that brings him joy, so much the better.


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Lebaygue |

4 dias atrás

sora02: C’est plutôt pas mal pour les jeunes clubs en effet, mais une réforme complète aurait pu être imaginé. J’en ai déjà parlé dans d’autres topics.

Par contre je ne comprends pas pourquoi tu cherches à régler des comptes?

I don’t see how he’s trying to settle scores… We’ve seen so many threads and managers complaining that it’s becoming impossible to join the so-called ‘legends’ club that it would be only right for those very same people to come forward and say that things are moving in the right direction…Nothing more, nothing less.
As for the fact that you mentioned this or that one day, just because Aymeric quoted you once and agreed with you doesn’t mean he’s named you as a beneficiary in his will.
You always write sensible stuff, but do take it easy with the big head, though.


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Marcus Aurelius |

4 dias atrás

#match?mid=6894606&report

The loser has more points than the winner!


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Galywat |

4 dias atrás

One solution might be for points from defeats to count only towards the club’s points total, but not towards the league table. vf


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franck40 |

4 dias atrás

-Win: 4 points
-Draw: 2 points
-Loss: 1 point
Everyone’s keeping score...


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Kevin-7130 |

4 dias atrás

franck40: -Victoire 4 pts
-Nul 2 pts
-Défaite 1pt
tout le monde est content ....

Yes and no, because that slows down the points even more.
If you play a level 10 card in IE, you’ll only get 4 points. Not great.


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k3vin59218 |

4 dias atrás

Marcus Aurelius: #match?mid=6894606&report

Le perdant a plus de points que le gagnant !

Haha, I didn't dare post it, but yes 😄


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Galywat |

4 dias atrás

@aymeric,

I don’t seem to see ‘physicality’ listed in the table summarising the impact of playing styles – would it be possible to include it?

We’re not quite sure how it works – typically, is a team’s negative impact amplified or mitigated as physicality decreases? Can an overall positive impact of 100 per cent turn negative depending on the opposing team’s impacts?

Or is it something completely different?


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David59 |

4 dias atrás

So it’s not really worth training players with a particular playing style anymore. A few extra NG points, but nothing to write home about.

It would be nice if future changes could be announced a year in advance, so we could adapt and not waste time training power players, positional specialists or the like for nothing.


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Galywat |

4 dias atrás

David59: Ça n'est donc plus vraiment intéressant de former des joueurs avec un style de jeu particulier. Quelques point de ng supplémentaire mais rien d'extra.

Ça serait sympa de pouvoir faire des annonces sur des futurs changements 1 an avant afin de pouvoir s'adapter et de ne pas former des puissances, placement ou autre pour rien.

The impact of physical attributes seems to be moderate: typically, it’s not like the gameplay rating, which is directly proportional to the player’s physical attributes – as in, the rating drops by 90 per cent if your physical attribute is at 10 per cent.

That doesn’t seem to be the case here, if the figures we’re seeing are correct.


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myforsans |

4 dias atrás

As this has quite a significant impact on training plans, it really should be announced several seasons in advance.
...... so to have it announced right in the middle of a season with no warning is a bit harsh!


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Thom'es |

4 dias atrás

A draw is worth the same number of points as a defeat – does that make sense to you? Otherwise, not bad considering the style and how tired we were!
Kisses


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k3vin59218 |

4 dias atrás

I’m not sure if this has actually been implemented… I didn’t really notice any difference in my match today, and my opponent didn’t get their 4 forfeit points 😅


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Uzzego27 |

4 dias atrás

k3vin59218: Pas sur que cela ai eté mis en place .. pas forcement remarqué de difference sur mon match du jour et mon adversaire n a pas gagné ses 4 points de defaite 😅

If he took them


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k3vin59218 |

4 dias atrás

Are you sure about that?
Just because it’s shown doesn’t mean it’s true.

I’m absolutely certain he had 30 points before he played me, and he still has them.


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Uzzego27 |

4 dias atrás

k3vin59218: Tu en es certain ?
Ce n est pas parce que c est affiché que c est le cas

Je suis sur de moi qu il avait 30 points avant de m affronter et il les a toujours

Perhaps, then, but there’s not much point in displaying them if, in the end, the points aren’t counted – although perhaps they don’t count towards the season’s league table


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Jean-Guy Matou |

3 dias atrás

@A45 Thanks for these game updates, and a BIG THANK YOU for the recent change allowing clubs to score points even when they lose – that’ll help us level up a bit faster… that’s cool 🤝


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Nicularo |

3 dias atrás

Magpie: Il y'avait probablement bien meilleure solution que de récompenser une défaite autant qu'un match nul..
Loin de moi l'envie de critiquer, je trouve bien la 1ere amélioration d'ailleurs.
Mais le coup des points pour match perdu... je ne comprends pas. Donc cela explique peut-être pourquoi tu constates que pas grand monde ne s'extasie de la modif. Car personne ne réclamait cela ?

De plus, petite contradiction : lors de l'audio qui a vu les points attribués aux gagnants de championnats et coupe...

You’re right that this might not be the best solution. But in any case, they’ve made changes to cater to a section of the community who were calling for a way to earn points more quickly. Most of these are lower-tier clubs, and I think they should be delighted with this news.

So, OK, it’s not exactly brilliant, far from it… But still, he’s developing the game in this direction and all he gets in return is criticism.
As for rewarding the runners-up and third-placed teams, that might come later. Or maybe not 😁


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myforsans |

3 dias atrás

Great, everyone’s going to be level 10!
It’s a bit like how all sixth-formers pass their A-levels, or how every country is soon going to reach the final stages of the World Cup.

On a more serious note, this reform should be accompanied by the introduction of levels 11, 12 and so on.


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Galywat |

3 dias atrás

myforsans: Super, tout le monde va être niveau 10 !
Un peu comme tous les lycéens ont le bac, ou tous les pays vont bientôt aller phase finale de la coupe du monde de foot.

Plus sérieusement cette réforme devrait être accompagnée du fait qu'il y ait une création de niveau 11, 12 etc..

You’ve already reached Legendary rank for that, haven’t you?


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sora02 |

3 dias atrás

myforsans: Super, tout le monde va être niveau 10 !
Un peu comme tous les lycéens ont le bac, ou tous les pays vont bientôt aller phase finale de la coupe du monde de foot.

Plus sérieusement cette réforme devrait être accompagnée du fait qu'il y ait une création de niveau 11, 12 etc..

Do you know how long it takes to reach level 10, based on 200 points per season (equivalent to the top 10 in the French server)?

It would take 25 seasons.
25 seasons is 4 years in real life.

Multiply that by two to qualify for the Legends Cup.

Eight years. Eight years of being in the game’s top 10 if you want to be on the same level as a bloke who’ll only have ‘Legend’ status because of his past access to free points.

Do you actually think you’ll end up in the French top 10 for 25 seasons by losing matches, by the way?

This change, as Magpie says, obviously has its flaws, but it does have the advantage of favouring only small and medium-sized clubs.
It won’t change a thing for those who want to feel elite with their level 10 – don’t worry.


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myforsans |

3 dias atrás

So what’s the problem with it taking 4, 8 or 12 years?
This is a competitive game. The aim isn’t for every new player to quickly reach the top by using Vfstore and racking up defeats, which can earn more points than some victories.

What’s the fun in reaching the summit of Everest by taking the escalator that was installed to help an asthmatic with one leg get there?

It’s true that in today’s education system, it’s not good to frustrate people; we have to make everyone believe they’re on a par with the best.


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arle2464 |

3 dias atrás

I’d just like to remind you, though, that the maximum number of points you can earn from a friendly match is 3!!
Whether you’re playing against a team with a VF rating of 3 or 8, you can only earn a maximum of 3 points… so if you lose, you’ll only get one point… It’s not exactly earth-shattering either!!!
In the league, a new club starting out at Level 1 isn’t going to find itself up against seven clubs with a VF rating of 8!! So, once again, the number of points they’ll lose from defeats isn’t exactly massive either!
In IE, I don’t think many teams will accept that members who are just starting out or who are still fairly weak at the game play their 10 IE matches… at the expense of others…
So, once again, the impact of points in the event of defeats seems limited to me…
And it’s the same in the cup… beginners or lower-level players will lose one match and then be knocked out… so the impact is negligible…
In short, yes, it’ll help your club progress a bit faster so you can build new facilities, but stop believing that in two or three seasons everyone will have their CDF 10 😅😆
It’ll be quicker, but it’ll still take ages to reach CDF 10 level 😉


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Galywat |

3 dias atrás

myforsans: Et alors qu'est ce qu'il y a de gênant qu'il faille 4 ans 8 ans ou 12 ans ?
On est dans un jeu compétitif. Le but n'est pas que tout nouvel inscrit se trouve rapidement au top à coup de Vfstore et d'accumulation de défaites qui peuvent donner plus de points que certaines victoires.

Quel est le plaisir à arriver sans effort au sommet de l'Everest en empruntant l'Escalator qui a été installé pour permettre à un unijambiste asthmatique d'y parvenir ?

C'est vrai dans l'éducation d'aujourd'hui c...

Some will argue, quite rightly, that many people used this escalator in the past, although it no longer exists today.


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Marcus Aurelius |

3 dias atrás

The best approach would have been to decouple the points awarded for levels from those awarded for the rankings; and the rankings are, moreover, of purely relative value.
But this has already been proposed, without success.


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Pierabou |

3 dias atrás

myforsans: Et alors qu'est ce qu'il y a de gênant qu'il faille 4 ans 8 ans ou 12 ans ?
On est dans un jeu compétitif. Le but n'est pas que tout nouvel inscrit se trouve rapidement au top à coup de Vfstore et d'accumulation de défaites qui peuvent donner plus de points que certaines victoires.

Quel est le plaisir à arriver sans effort au sommet de l'Everest en empruntant l'Escalator qui a été installé pour permettre à un unijambiste asthmatique d'y parvenir ?

C'est vrai dans l'éducation d'aujourd'hui c...

It’s a bit of a pain that it takes so long. It’s not a problem that it’s complicated, but it is a bit of a pain that it takes so long. If you start playing VF today, basically, you know you’ll never be able to reach that status.
And after eight years of playing and winning numerous titles, it’s also likely that I’ll never reach that status – and therefore never compete in that tournament. Eight years of playing is already a huge amount of time, in my view.


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napoleon10 |

3 dias atrás

For the past 15 years, I’d believed that a lack of fitness affected performance in matches, so I’d coach with physical condition in mind. When making substitutions, I’d always take off the players who were losing the most fitness.

Now I know why: I lost matches after making substitutions, thinking that with fresh players and slightly weaker opposition, I could achieve better results… It seemed so logical to me, but I was completely wrong…


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ptitze |

3 dias atrás

Hi, whether there are points or not, it doesn’t make much difference…
In my view, there are actually more pressing matters than that…
I’m waiting for changes that’ll probably never come…
It’s a real shame, but we’ll just have to make do, lads😉


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Pierabou |

3 dias atrás

napoleon10: depuis 15 ans, je croyais que le manque de condition impactait sur les performances des matchs et je coachais en fonction des conditions physiques. dans mes changements, je remplaçais toujours mes joueurs qui perdaient le plus de condition physique.

maintenant je sais pourquoi, j'ai perdu des matchs après avoir fait des changements pensant qu'avec des joueurs frais avec des NG un peu moins fort je pourrais avoir de meilleurs résultats... ça me paraissait tellement logique, j'avais tout fau...

You got it all right. It was only the play-style bonus that wasn’t affected by physical attributes.


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Socrate |

3 dias atrás
When he was a pundit at Canal Football Club, Habib Beye popularised the concept of an ‘encouraging defeat’. Here we are, right in the thick of it

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lorenzo861 |

3 dias atrás

I thought there would have been more discussion about the impact of physical fitness on fighting style AND on training than all this talk about points...


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Flo17132 |

3 dias atrás
> **Socrate**: Habib Beye avait popularisé, lorsqu’il était consultant au Canal Football Club, le concept de la « défaite encourageante ». Nous y voilà en plein dedans

No.
In fact, I seem to recall him saying that he didn’t believe it at all! Quite the opposite, in fact.

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